Number of Materials: 19

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 69

材料数量: 19

材质是否派生自具有实例作为变体的主材质:是的

纹理数量: 69










Documentation: https://www.notion.so/dekogon/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Features:

  • High quality and fidelity texture sets – most 2048 pixels +

  • Master material setup that control all instances

  • Additional controls for roughness, albedo, normals and more

  • Channel packed Roughness | Metalness | Ambient Occlusion

  • Optimized for games!

  • Free of all legal issues as all branding and labels are custom made by our studio

  • Fully detailed models from all sides

  • Includes test dynamic lighting scene

  • Each tileable texture set is constructed to be best used in combination in a vertex paint blend – ie. Dirt_01 blends well with Dirt_02 and Dirt_03. This allows for easily hiding any visible tiling!

Texture Resolutions: (complete list)

  • 2048 [60]

  • 1024 [2]

  • 256 [1]

  • 128 [4]

Art created by Dekogon Kollab Artists

文件: https://www.notion.so/dekogon/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。

特征:

  • 高品质和保真度纹理集-大多数2048像素+

  • 控制所有实例的主材料设置

  • 粗糙度、反照率、法线等其他控件

  • 通道填充粗糙度/金属度|环境光遮蔽

  • 优化游戏!

  • 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室

  • 来自四面八方的详细模型

  • 包括测试动态照明场景

  • 每个可倾斜的纹理集被构造成最好在顶点油漆混合中组合使用-即。 Dirt_01与Dirt_02和Dirt_03很好地融合。 这允许轻松隐藏任何可见的平铺!

纹理分辨率:(完整列表)

  • 2048 [60]

  • 1024 [2]

  • 256 [1]

  • 128 [4]

Dekogon Kollab艺术家创作的艺术

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