Features:
- 12 highly polished barbed wire fences and entanglements
- Undamaged and demolished versions
- Wetness shader compatible with sandbag walls and sandbag singles
- Includes showcase scene with realistic ground material, also compatible with wetness parameter
Texture Sizes:
- BarbedWire_01_AR 1024×4096 (albedo/roughness)
- BarbedWire_01_NAM 1024×4096 (normal/alpha/metalness)
- PoleSteel_01_AR 128×4096 (albedo/roughness)
- PoleSteel_01_NOM 128×4096 (normal/occlusion/metalness)
- GroundDirt_01_AR 4096×4096 (ground material albedo/roughness)
- GroundDirt_01_NAOD 4096×4096 (ground material normal/ao/displacement)
- GroundDirt_02_AR 4096×4096 (ground material albedo/roughness)
- GroundDirt_02_NAOD 4096×4096 (ground material normal/ao/displacement)
- RGBM_Grunge_02 2048×2048 (R/G/B Grunge mask texture)
- WaterPuddle_01_N 1024×1024 (animated water normal)
Collision: Yes – custom and automatically generated
Vertex Count: 94 – 12567
LODs: 4-5 per mesh
Number of Meshes: 12
Number of Materials and Material Instances: 4
Number of Textures: 10
Supported Development Platforms: PC and Consoles
Supported Target Build Platforms: PC and Consoles
Documentation: N/A
Important/Additional Notes: Wetness shader parameter compatible with our sandbag packs.
特征:
- 12高度抛光铁丝网围栏和纠缠
- 未损坏和拆除的版本
- 与沙袋墙和沙袋单张兼容的湿度着色器
- 包括展示场景与现实的地面材料,也兼容湿度参数
纹理尺寸:
- BarbedWire_01_AR1024x4096(反照率/粗糙度)
- BarbedWire_01_NAM1024x4096(正常/alpha/metalness)
- PoleSteel_01_AR128x4096(反照率/粗糙度)
- PoleSteel_01_NOM128x4096(正常/遮挡/metalness)
- GroundDirt_01_AR4096x4096(地面材料反照率/粗糙度)
- GroundDirt_01_NAOD4096x4096(地面材料正常/ao/位移)
- GroundDirt_02_AR4096x4096(地面材料反照率/粗糙度)
- GroundDirt_02_NAOD4096x4096(地面材料正常/ao/位移)
- RGBM_Grunge_02 2048×2048(R/G/B垃圾掩膜纹理)
- WaterPuddle_01_N1024x1024(动画水正常)
碰撞: 是-自定义和自动生成
顶点计数: 94 – 12567
Lod: 每目4-5
网格数: 12
材质和材质实例数: 4
纹理数量: 10
支持的开发平台: PC和控制台
支持的目标构建平台: PC和控制台
文件: N/A
重要/附加注意事项: 湿度着色器参数与我们的沙袋包兼容.
Promo video: youtube.com
Overview video: youtube.com
3d preview: sketchfab.com
Make your players or their enemies stagger, snag and stumble with his package of twelve photo-realistic barbed wire fences and entanglement defence meshes.
All the meshes share the same 4096×1024 and 4096×128 textures for better performance, and have customized collision and multiple handmade LODs.
The shader uses a special setup where you can tweak the ”MPC_Wetness” value to specify how wet or dry the metal is. This makes this package compatible with our other packages “Sandbag Walls” and “Sandbag Singles” for an uniform look.
宣传短片: youtube.com
概览短片: youtube.com
3d预览: sketchfab.com
让你的球员或他们的敌人错开,障碍和绊倒与他的十二个照片般逼真的铁丝网围栏和纠缠防御网。
所有网格共享相同的4096×1024和4096×128纹理以获得更好的性能,并具有自定义碰撞和多个手工Lod。
着色器使用特殊设置,您可以在其中调整”MPC_Wetness”值以指定金属的潮湿或干燥程度。 这使得这个包兼容我们的其他包”沙包墙”和”沙包单打”为一个统一的外观。
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