Features:

  • 12 highly polished barbed wire fences and entanglements
  • Undamaged and demolished versions
  • Wetness shader compatible with sandbag walls and sandbag singles
  • Includes showcase scene with realistic ground material, also compatible with wetness parameter

Texture Sizes:

  • BarbedWire_01_AR 1024×4096 (albedo/roughness)
  • BarbedWire_01_NAM 1024×4096 (normal/alpha/metalness)
  • PoleSteel_01_AR 128×4096 (albedo/roughness)
  • PoleSteel_01_NOM 128×4096 (normal/occlusion/metalness)
  • GroundDirt_01_AR 4096×4096 (ground material albedo/roughness)
  • GroundDirt_01_NAOD 4096×4096 (ground material normal/ao/displacement)
  • GroundDirt_02_AR 4096×4096 (ground material albedo/roughness)
  • GroundDirt_02_NAOD 4096×4096 (ground material normal/ao/displacement)
  • RGBM_Grunge_02 2048×2048 (R/G/B Grunge mask texture)
  • WaterPuddle_01_N 1024×1024 (animated water normal)

Collision: Yes – custom and automatically generated

Vertex Count: 94 – 12567

LODs: 4-5 per mesh

Number of Meshes: 12

Number of Materials and Material Instances: 4

Number of Textures: 10

Supported Development Platforms: PC and Consoles

Supported Target Build Platforms: PC and Consoles

Documentation: N/A

Important/Additional Notes: Wetness shader parameter compatible with our sandbag packs.

特征:

  • 12高度抛光铁丝网围栏和纠缠
  • 未损坏和拆除的版本
  • 与沙袋墙和沙袋单张兼容的湿度着色器
  • 包括展示场景与现实的地面材料,也兼容湿度参数

纹理尺寸:

  • BarbedWire_01_AR1024x4096(反照率/粗糙度)
  • BarbedWire_01_NAM1024x4096(正常/alpha/metalness)
  • PoleSteel_01_AR128x4096(反照率/粗糙度)
  • PoleSteel_01_NOM128x4096(正常/遮挡/metalness)
  • GroundDirt_01_AR4096x4096(地面材料反照率/粗糙度)
  • GroundDirt_01_NAOD4096x4096(地面材料正常/ao/位移)
  • GroundDirt_02_AR4096x4096(地面材料反照率/粗糙度)
  • GroundDirt_02_NAOD4096x4096(地面材料正常/ao/位移)
  • RGBM_Grunge_02 2048×2048(R/G/B垃圾掩膜纹理)
  • WaterPuddle_01_N1024x1024(动画水正常)

碰撞: 是-自定义和自动生成

顶点计数: 94 – 12567

Lod: 每目4-5

网格数: 12

材质和材质实例数: 4

纹理数量: 10

支持的开发平台: PC和控制台

支持的目标构建平台: PC和控制台

文件: N/A

重要/附加注意事项: 湿度着色器参数与我们的沙袋包兼容.










Promo video: youtube.com

Overview video: youtube.com

3d preview: sketchfab.com

Make your players or their enemies stagger, snag and stumble with his package of twelve photo-realistic barbed wire fences and entanglement defence meshes.

All the meshes share the same 4096×1024 and 4096×128 textures for better performance, and have customized collision and multiple handmade LODs.

The shader uses a special setup where you can tweak the ”MPC_Wetness” value to specify how wet or dry the metal is. This makes this package compatible with our other packages “Sandbag Walls” and “Sandbag Singles” for an uniform look. 

宣传短片: youtube.com

概览短片: youtube.com

3d预览: sketchfab.com

让你的球员或他们的敌人错开,障碍和绊倒与他的十二个照片般逼真的铁丝网围栏和纠缠防御网。

所有网格共享相同的4096×1024和4096×128纹理以获得更好的性能,并具有自定义碰撞和多个手工Lod。

着色器使用特殊设置,您可以在其中调整”MPC_Wetness”值以指定金属的潮湿或干燥程度。 这使得这个包兼容我们的其他包”沙包墙”和”沙包单打”为一个统一的外观。 

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