Physically-Based Rendering: Yes Texture Size (please list textures for each resolution): 2048×2048 Collision: Yes – custom LODs: No Number of Meshes: 9 Number of Materials and Material Instances: 2 Number of Textures: 4 Intended Platform: Any that UE4 supports Documentation Included: NoMSH_FloppyDisk : 280 T / 274 V MSH_FloppyDrive : 1,000 T / 877 V MSH_FloppySleeve : 114 T / 107 V MSH_Joystick : 2,044 T / 1,489 V MSH_Keyboard : 4,561 T / 4,382 V MSH_Monitor : 4,000 T / 3,124 V MSH_Mouse : 232 T / 292 V MSH_Tape : 284 T / 228 V MSH_TapeDrive : 2,626 T / 2,136 V
基于物理的渲染:是纹理大小(请列出每个分辨率的纹理):2048×2048碰撞:是-自定义Lod:没有网格数:9个材质和材质实例数:2个纹理数:4个预期平台:UE4支持的任何文档包括:Nomsh_flopydisk:280t/274vmsh_floppydrive:1,000t/877vmsh_floppysleeve:114t/107v msh_joystick:2,044t/1,489v msh_keyboard:4,561T/4,382V Msh_monitor:4,000T/3,124V MSH_MOUSE:232T/292V Msh_tape:284T/228V Msh_tapedrive:2,626T/2,136V
Modeled after the computing power of my youth, these props can add a healthy dose of nostalgia to any environment.There is an alternate material included that has the lights turned ON so you can choose how to present the props easily.What Is A Mini Pack?A small, affordable collection of professionally crafted assets. These packs are meant to save your artists from having to build every little detail in a scene. Use their time for something more valuable- like iconic vistas or hero props.Even if these are not exactly what you need, maybe they’re far enough along that your artists can tweak them a little to get what you need.
这些道具以我年轻时的计算能力为蓝本,可以为任何环境增添健康的怀旧色彩。有一个替代材料包括,有灯光打开,所以你可以选择如何呈现道具容易。什么是迷你包?一个小,负担得起的专业制作资产集合. 这些包是为了让你的艺术家不必在一个场景中构建每一个小细节。 利用他们的时间做一些更有价值的事情–比如标志性的远景或英雄道具。即使这些不是你所需要的,也许它们足够远,你的艺术家可以稍微调整它们以获得你所需要的。
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