Features:
- Custom collision primitives
- Secondary UVs for lightmaps
- Multiple custom LODs (up to 5) for each mesh
- Multiple material variations, including ON and OFF materials for lights and electrical panels
- Material instances for controlling emissive color and value for lights
- Baked Occlusion, Roughness, Metallic, and Normal Maps from High Poly meshes
- Example map with assembled props
- Light Function materials for some lights
Texture Sizes: smallest -256×256, largest – 4096 x 4096
Scaled to Epic skeleton: Yes
Collision: Yes, Custom
LODs: Yes, Custom
Number of Meshes: 201
Number of Materials and Material Instances: 73
Number of Textures: 84 ( including normal maps and packed occlusion+roughness+metallic )
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Update 1:
Added metal panels with various sizes and separated parts from electrical panels like switches, lever and etc. ( see last screenshot ).
特征:
- 自定义碰撞原语
- 用于光照贴图的辅助Uv
- 每个网格的多个自定义Lod(最多5个)
- 多种材料变化,包括 上 和 关 灯具及电板材料
- 用于控制光源的自发光颜色和值的材质实例
- 来自高多边形网格的烘焙遮挡、粗糙度、金属和法线贴图
- 带有组装道具的示例地图
- 一些灯的光功能材料
纹理尺寸: 最小-256×256,最大-4096×4096
缩放到史诗骨架:是的
碰撞:是的,习惯
Lod:是的,习惯
网格数: 201
材质和材质实例数: 73
纹理数量:84(包括法线贴图和填充遮挡+粗糙度+金属)
支持的开发平台:窗户
支持的目标构建平台:窗户
更新1:
增加了各种尺寸的金属面板和与开关、杠杆等电气面板分离的部件。 (见最后的截图)。
This project includes modular electrical conduits, different lights and lamps, electrical panels, power boxes and pipes to connect them. This pack also includes an example map with assets assembled together for reference.
You can find full list of meshes in the screenshot gallery.
该项目包括模块化电气导管,不同的灯具和灯具,电气面板,电源箱和管道连接它们。 这个包还包括一个 示例地图 将资产组装在一起以供参考。
您可以在屏幕截图库中找到网格的完整列表。
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