Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
  • The jaw can be opened with the additional jaw bone
  • Every Character has additional bones
  • You can mix all colors separately
  • Some of the Characters have Physic Simulation
  • Cloth is simulated
  • Easy Color control with the Material Instances
  • 18 Characters
  • 19 Weapons

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 18 Pre Made Characters

Vertex counts of characters:

Undead Soldier – 7 040 – 21 700

Undead Guardian – 7 040 – 27 278

Undead Mages – 11 367 – 20 065

Undead Knight – 23 853 – 35 858

Undead Peasants – 11 261 – 17 117

Number of Materials and Material Instances:

Undead Soldier – 30

Undead Guardian – 18

Undead Mages – 56

Undead Knight – 9 Materials and 84 Material Instances

Undead Peasants – 11 Materials and 32 Material Instances

Number of Textures:

Undead Soldier – 69

Undead Guardian – 44

Undead Mages – 104

Undead Knight – 171

Undead Peasants – 92

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

特征:

  • 装备史诗骨架(不需要重新定位,装备UE4人体模型骨架)
  • 分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。
  • 颌骨可以用额外的颌骨打开
  • 每个角色都有额外的骨骼
  • 您可以单独混合所有颜色
  • 有些角色有物理模拟
  • 布进行模拟
  • 使用材质实例轻松控制颜色
  • 18个字符
  • 19武器

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

字符数:18个预先制作的字符

字符的顶点计数:

亡灵士兵 – 7 040 – 21 700

亡灵守护者 – 7 040 – 27 278

亡灵法师 – 11 367 – 20 065

亡灵骑士 – 23 853 – 35 858

不死农民 – 11 261 – 17 117

材质和材质实例数:

亡灵士兵 – 30

亡灵守护者 – 18

亡灵法师 – 56

亡灵骑士 – 9个材质和84个材质实例

不死农民 – 11个材质和32个材质实例

纹理数量:

亡灵士兵 – 69

亡灵守护者 – 44

亡灵法师 – 104

亡灵骑士 – 171

不死农民 – 92

纹理分辨率:4096×4096

支持的开发平台:

视窗:(是)

Mac:(是)

文件:否










Undead Pack

18 Pre Made Characters!

19 Weapons!

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Rigged with Epic Skeleton

Completely Modular

PBR Textures Metall/Roughness

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change.

Undead Soldier – https://www.unrealengine.com/marketplace/en-US/product/undead-soldier

VIDEO PREVIEW – https://www.youtube.com/watch?v=x_TXMCxeJG8

Character: tris 11 858 – 34 316, verts 7 040 – 21 700

Sword: tris 640, verts 397

Dagger: tris 442, verts 293

Spear: tris 312, verts 209

Shield: tris 476, verts 319

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01-02, u_Bag

PBR Textures Metall/Roughness

4K Textures – Body, Outfit, Armor, Sword, Dagger, Spear, Shield

You can reduce the textures quality without much loss of quality

7 Texture sets – Body, Outfit, Armor, Sword, Dagger, Spear, Shield

Body Skin have version without Scars and 2 versions with Scars

All the Metals have Rust version

Eyes Emission, Tunic, Body Skin, Teeth and Shield Colors are regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Undead Guardian – https://www.unrealengine.com/marketplace/en-US/product/undead-guardian

VIDEO PREVIEW – https://www.youtube.com/watch?v=CKdCp2shO_Q

Character: tris 11 858 – 44 162, verts 7 040 – 27 278

Halberd: tris 640, verts 397

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01, u_Belt_02, u_CapeMid_01, u_CapeMid_02, u_CapeMid_03, u_Cape_01_l, u_Cape_02_l, u_Cape_03_l, u_Cape_01_r, u_Cape_02_r, u_Cape_03_r, u_SideArmor_l, u_SideArmor_r

Use additional bones to avoid intersections

PBR Textures Metall/Roughness

4K Textures – Body, Outfit, Armor, Halberd

You can reduce the textures quality without much loss of quality

4 Texture sets – Body, Outfit, Armor, Halberd

Body Skin have version without Scars and 2 versions with Scars

All the Metals have Rust version

All of the Colors are regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Undead Mages – https://www.unrealengine.com/marketplace/en-US/product/undead-mage

VIDEO PREVIEW – https://www.youtube.com/watch?v=2dEh1DDmtFg

There are 3 Characters and 4 Weapons

Skin 01: tris 18 530, verts 11 367

Skin 02: tris 19 978, verts 12 186

Skin 03: tris 26 638, verts 20 065

Staff 01: tris 1 792, verts 1 026

Staff 02: tris 1 934, verts 1 095

Mace: tris 1 384, verts 883

Shield: tris 1 544, verts 936

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw;

Skin 01: u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R

Skin 02: u_Cloth_01, u_Cloth_02, u_Cloth_03

PBR Textures Metall/Roughness

4K Textures – Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield

You can reduce the textures quality without much loss of quality

8 Texture sets – Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield

Body Skin have version without Scars and 2 versions with Scars

All Cloth Parts have 4 Color Variations

Ornament for Skin 01 have 4 Color Variations

All the Metals, except Necklace have Rust version

All Colors can be regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Undead Knight – https://www.unrealengine.com/marketplace/en-US/product/undead-knight-01

VIDEO PREVIEW – https://www.youtube.com/watch?v=yXl1rfUiwW0

Character: tris 33 344 – 51 000, verts 23 853 – 35 858

Sword: tris 1 280, verts 764

Long Sword: tris 1 280, verts 804

Spear: tris 918, verts 608

Shield: tris 918, verts 581

Shield Big: tris 1 252, verts 847

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Visor_01, u_Visor_02, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04

PBR Textures Metall/Roughness

4K Textures – Body, Body&LegsArmor, Helmet&ArmsArmor, Sword, LobgSword, Shield, Shield Big, Spear, Outfit

You can reduce the textures quality without much loss of quality

Each Metal has 5 Color Variations

Metal Color can be changed Separately!

Cloth and Cape have 5 Color Variations

Leather Belts have 4 Color Variations

There are 6 armor options – Default, Ornament_01, Ornament_02 and Rust Version of Each Ornament

All the Metals including Weapons have Rust version

All the colors can be mixed to get new look

You can change the color of every part separately.

Undead Peasants – https://www.unrealengine.com/marketplace/en-US/product/undead-peasants

VIDEO PREVIEW – https://www.youtube.com/watch?v=hTpyr768r78

Character: tris 17 120 – 28 696, verts 11 261 – 17 117

Axe: tris 592, verts 407

Hoe: tris 912, verts 574

Pitchfork: tris 3 807, verts 2 289

Scythe: tris 1 678, verts 1 040

Sickle: tris 1 024, verts 607

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

PBR Textures Metall/Roughness

4K Textures – Body, Set_01, Set_02, Set_03, Set_04, Set_05, Axe, Hoe, Pitchfork, Scythe, Sickle

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

Each Cloth have 4 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

  • Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

  • The jaw can be opened with the additional jaw bone

  • Every Character has additional bones

  • You can mix all colors separately

  • Some of the Characters have Physic Simulation

  • Cloth is simulated

  • Easy Color control with the Material Instances

  • 18 Characters

  • 19 Weapons

亡灵包

18个预先制作的角色!

19武器!

免责声明:在Marmoset Toolbag3和虚幻引擎5中制作的渲染,大部分素材都是在虚幻引擎4中制作的

用史诗骨架装备

完全模块化

PBR纹理金属/粗糙度

纹理-正常,金属,粗糙度,反照率,AO,不透明度,发射

配备史诗骨架,没有重定位,100%兼容UE4人体模型骨架。 颜色变化的材质实例。

亡灵士兵 – https://www.unrealengine.com/marketplace/en-US/product/undead-soldier

视频预览 -https://www.youtube.com/watch?v=x_TXMCxeJG8

性格: 特里斯11 858 – 34 316,verts7 040 – 21 700

剑: tris640,verts397

匕首,匕首: tris442,verts293

矛拢潞: tris312,verts209

护盾: tris476,verts319

用史诗骨架装备

用史诗般的骨架装备。 添加到史诗骨架的其他骨骼:u_Jaw、u_Belt_01-02、u_Bag

PBR纹理金属/粗糙度

4k纹理-身体,装备,盔甲,剑,匕首,矛,盾牌

您可以降低纹理质量,而不会损失太多质量

7纹理集-身体,装备,盔甲,剑,匕首,矛,盾牌

身体皮肤有没有疤痕的版本和有疤痕的2个版本

所有的金属都有生锈的版本

眼睛的发射,外衣,身体皮肤,牙齿和屏蔽颜色在材料实例中受到调节

所有的颜色都可以混合,以获得新的外观

模型是 完全模块化

亡灵守护者 -https://www.unrealengine.com/marketplace/en-US/product/undead-guardian

视频预览 -https://www.youtube.com/watch?v=CKdCp2shO_Q

性格: 特里斯11 858 – 44 162,verts7 040 – 27 278

戟縺。: tris640,verts397

用史诗骨架装备

用史诗般的骨架装备。 添加到Epic骨架的其他骨骼:u_Jaw,u_Belt_01,u_Belt_02,u_CapeMid_01,u_CapeMid_02,u_CapeMid_03,u_Cape_01_l,u_Cape_02_l,u_Cape_03_l,u_Cape_01_r,u_Cape_02_r,u_cape_03_r,u_sidearmor_l,u_sidearmor_r

使用额外的骨骼以避免交叉

PBR纹理金属/粗糙度

4k纹理-身体,装备,盔甲,戟

您可以降低纹理质量而不会损失太多质量

4个纹理集-身体,装备,盔甲,戟

身体皮肤有没有疤痕的版本和有疤痕的2个版本

所有的金属都有生锈的版本

所有颜色都在材质实例中进行调节

所有的颜色都可以混合,以获得新的外观

模型是 完全模块化

亡灵法师 -https://www.unrealengine.com/marketplace/en-US/product/undead-mage

视频预览 -https://www.youtube.com/watch?v=2dEh1DDmtFg

有3个角色和4个武器

皮肤01: tris18 530,verts11 367

皮肤02: tris19 978,verts12 186

皮肤03: tris26638,verts20065

职员01: tris1 792,verts1 026

职员02: tris1 934,verts1 095

狼牙棒: tris1 384,verts883

护盾: tris1 544,verts936

用史诗骨架装备

用史诗般的骨架装备。 添加到史诗骨架的额外骨骼:u_Jaw;

皮肤01:u_Sleeve_01_L,u_Sleeve_02_L,u_Sleeve_03_L,u_Sleeve_01_R,u_Sleeve_02_R,u_Sleeve_03_R

皮肤02:u_Cloth_01,u_Cloth_02,u_Cloth_03

PBR纹理金属/粗糙度

4k纹理-身体,ArmorSet_01,ArmorSet_02,ArmorSet_03,Staff_01,Staff_02,狼牙棒,盾牌

您可以降低纹理质量而不会损失太多质量

8个纹理集-身体,ArmorSet_01,ArmorSet_02,ArmorSet_03,Staff_01,Staff_02,狼牙棒,盾牌

身体皮肤有没有疤痕的版本和有疤痕的2个版本

所有布料部件有4种颜色变化

皮肤01的装饰品有4种颜色变化

所有的金属,除了项链有生锈的版本

所有颜色都可以在材质实例中进行调节

所有的颜色都可以混合,以获得新的外观

模型是 完全模块化

亡灵骑士 -https://www.unrealengine.com/marketplace/en-US/product/undead-knight-01

视频预览 -https://www.youtube.com/watch?v=yXl1rfUiwW0

性格: 特里斯33 344 – 51 000,verts23 853 – 35 858

剑: tris1 280,verts764

长剑: tris1 280,verts804

矛拢潞: tris918,verts608

护盾: tris918,verts581

大盾: tris1 252,verts847

用史诗骨架装备

用史诗骨架装备。 添加到Epic骨架的其他骨骼:u_Jaw,u_Visor_01,u_Visor_02,u_Cape_01_L,u_Cape_02_L,u_Cape_03_L,u_Cape_04_L,u_Cape_01_R,u_Cape_02_R,u_Cape_03_R,u_Cape_04_R,u_cape_01,u_cape_02,u_cape_03,u_cape_04

PBR纹理金属/粗糙度

4k纹理-身体,身体和腿部武器,头盔和手臂武器,剑,LobgSword,盾牌,盾牌大,矛,装备

您可以降低纹理质量而不会损失太多质量

每种金属有5种颜色变化

金属颜色可以单独改变!

布和斗篷有5种颜色变化

皮带有4种颜色变化

6 装甲选项-每个装饰品的默认、装饰_01、装饰_02和锈版

包括武器在内的所有金属都有生锈版本

所有的颜色都可以混合,以获得新的外观

您可以更改每个部分的颜色 分别地.

不死农民 -https://www.unrealengine.com/marketplace/en-US/product/undead-peasants

视频预览 -https://www.youtube.com/watch?v=hTpyr768r78

性格: 特里斯17 120 – 28 696,verts11 261 – 17 117

斧头,斧头: tris592,verts407

锄头: tris912,verts574

干草叉: tris3 807,verts2 289

镰刀,镰刀: tris1678,verts1040

镰刀: tris1024,verts607

用史诗骨架装备

用史诗般的骨架装备。 添加到史诗骨架的额外骨骼:u_Jaw

PBR纹理金属/粗糙度

4k纹理-身体,Set_01,Set_02,Set_03,Set_04,Set_05,斧头,锄头,干草叉,镰刀,镰刀

您可以降低纹理质量而不会损失太多质量

纹理-正常,金属,粗糙度,反照率,AO,不透明度,发射

每块布有4种颜色变化

所有的颜色都可以混合,以获得新的外观

您可以更改每个部分的颜色 分别地.

特征:

  • 装备史诗骨架(不需要重新定位,装备UE4人体模型骨架)

  • 分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。

  • 颌骨可以用额外的颌骨打开

  • 每个角色都有额外的骨骼

  • 您可以单独混合所有颜色

  • 有些角色有物理模拟

  • 布进行模拟

  • 使用材质实例轻松控制颜色

  • 18个字符

  • 19武器

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