Features:
- Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
- 5 Characters
- 4 Color Variations
- 41 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
- The Jaw can be opened with the additional jaw bone
- You can mix all colors separately
- Cloth in Set_03 is simulated
- All parts can be mixed separately with the Material Instances
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 5
Vertex counts of characters: 11 261 – 17 117
Number of Materials and Material Instances: 11 Materials and 32 Material Instances
Number of Textures: 92
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
特征:
- 装备史诗骨架(不需要重新定位,装备UE4人体模型骨架)
- 5个字符
- 4种颜色变化
- 41分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。
- 颌骨可以用额外的颌骨打开
- 您可以单独混合所有颜色
- 布在Set_03被模拟
- 所有部件都可以与材料实例单独混合
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
字符数:5
字符的顶点计数:11 261 – 17 117
材质和材质实例数:11个材质和32个材质实例
纹理数量:92
纹理分辨率:4096×4096
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
VIDEO PREVIEW – https://www.youtube.com/watch?v=hTpyr768r78
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
Other Undeads:
Undead Soldier – https://www.unrealengine.com/marketplace/en-US/product/undead-soldier
Undead Guardian – https://www.unrealengine.com/marketplace/en-US/product/undead-guardian
Undeadd Mages – https://www.unrealengine.com/marketplace/en-US/product/undead-mage
Undead Knight – https://www.unrealengine.com/marketplace/en-US/product/undead-knight-01
5 Characters!
5 Weapons!
Character: tris 17 120 – 28 696, verts 11 261 – 17 117
Axe: tris 592, verts 407
Hoe: tris 912, verts 574
Pitchfork: tris 3 807, verts 2 289
Scythe: tris 1 678, verts 1 040
Sickle: tris 1 024, verts 607
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw
PBR Textures Metall/Roughness
4K Textures – Body, Set_01, Set_02, Set_03, Set_04, Set_05, Axe, Hoe, Pitchfork, Scythe, Sickle
You can reduce the textures quality without much loss of quality
Textures – normal, metallic, roughness, albedo, AO, opacity, emissive
Each Cloth have 4 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
Features:
-
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
-
5 Characters
-
4 Color Variations
-
41 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
-
The Jaw can be opened with the additional jaw bone
-
You can mix all colors separately
-
Cloth in Set_03 is simulated
-
All parts can be mixed separately with the Material Instances
If you have any problems, please contact me evgeny_novozhilov@mail.ru
视频预览 -https://www.youtube.com/watch?v=hTpyr768r78
免责声明:在Marmoset Toolbag3和虚幻引擎5中制作的渲染,大部分素材都是在虚幻引擎4中制作的
其他Undeads:
亡灵士兵-https://www.unrealengine.com/marketplace/en-US/product/undead-soldier
亡灵守护者-https://www.unrealengine.com/marketplace/en-US/product/undead-guardian
未装备的法师-https://www.unrealengine.com/marketplace/en-US/product/undead-mage
亡灵骑士-https://www.unrealengine.com/marketplace/en-US/product/undead-knight-01
5个字符!
5武器!
性格: 特里斯17 120 – 28 696,verts11 261 – 17 117
斧头,斧头: tris592,verts407
锄头: tris912,verts574
干草叉: tris3 807,verts2 289
镰刀,镰刀: tris1678,verts1040
镰刀: tris1024,verts607
用史诗骨架装备
用史诗般的骨架装备。 添加到史诗骨架的额外骨骼:u_Jaw
PBR纹理金属/粗糙度
4k纹理-身体,Set_01,Set_02,Set_03,Set_04,Set_05,斧头,锄头,干草叉,镰刀,镰刀
您可以降低纹理质量而不会损失太多质量
纹理-正常,金属,粗糙度,反照率,AO,不透明度,发射
每块布有4种颜色变化
所有的颜色都可以混合,以获得新的外观
您可以更改每个部分的颜色 分别地.
配备史诗骨架,没有重定位,100%兼容UE4人体模型骨架。 颜色变化的材质实例。 所有部件的分离骨架网格体
特征:
-
装备史诗骨架(不需要重新定位,装备UE4人体模型骨架)
-
5个字符
-
4种颜色变化
-
41分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。
-
颌骨可以用额外的颌骨打开
-
您可以单独混合所有颜色
-
布在Set_03被模拟
-
所有部件都可以与材料实例单独混合
如果您有任何问题,请与我联系 evgeny_novozhilov@mail.ru
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