Physically-Based Rendering: Yes

Scaled to Epic skeleton: Yes

Texture Size: from 1024 to 4096

Collision: Yes, Automatic

Vertex Count: From 130 to 5,485

LODs: Generated by Unreal Engine

Blueprints: No

Number of Meshes: 39

Number of Materials and Material Instances: 31

Number of Textures: Total 251. Three for most model (diffuse, lightmask and normal and Emissive )

Supported Development Platforms: Pc, Desktop, Xbox one, PS4, VR

Platforms Tested: PC (Windows)

Documentation: No

基于物理的渲染:是

缩放到史诗骨架:是的

纹理尺寸:从1024到4096

碰撞:是的,自动

顶点数:从130到5,485

Lod:由虚幻引擎生成

蓝图:没有

目数:39

材质和材质实例数:31

纹理数量:共251。 大多数模型的三个(漫射,光掩和正常和发射)

支持的开发平台:Pc、桌面、Xbox1、PS4、VR

测试平台:PC(Windows)

文件:否










A pack contains High Quality Military Assets that could be used in a First/Third person shooter, in survival games, or VR Games.

This pack Contains:

Ammo Box (opened and closed), C4 Explosive and remote control, Canteen, Claymore, Dynamite, Flashbang grenade, Landmine, m61 grenade, m67 grenade, MKII grenade, mortar ammo, Small ammo box, Smoke grenade in 5 different types (HC, green, red, violet, and yellow), Mortar, Combat Knife, Dagger Knife, Karambit Knife, Kukri Knife, tanto knife, Weapon box (opened and closed), wooden weapon box (opened and closed), table, and drawer.

All the assets come in three different texture resolutions, both in a single material, switchable via Material Quality under Settings–> Material Quality Level, so that one can switch from one to the other whenever he needs it : low 1024, medium 2048, high 4096.

Texture map are Diffuse, Lightmask, and Normal. Some Material use Emissive textures.

Lightmask Settings:

  •    Red: Ambient Occlusion

  •    Green: Roughness

  •    Blue: Metallic

一个包包含高质量的军事资产,可以在第一/第三人称射击游戏,生存游戏或VR游戏中使用。

此包包含:

弹药箱(打开和关闭),C4炸药和遥控器,食堂,Claymore,炸药,Flashbang手榴弹,地雷,m61手榴弹,m67手榴弹,MKII手榴弹,迫击炮弹药,小型弹药箱,5种不同类型的烟雾手榴弹(HC,绿色,红色,紫罗兰色和黄色),迫击炮,战斗刀,匕首刀,Karambit刀,Kukri刀,tanto刀,武器箱(打开和关闭),木制武器箱(打开和关闭),桌子和抽屉。

所有资源都有三种不同的纹理分辨率,无论是在单个材质中,都可以通过设置->材质质量级别下的材质质量进行切换,因此可以在需要时从一个切换到另一个:低1024,中2048,高4096。

纹理贴图是漫反射贴图、光掩膜贴图和法线贴图。 某些材质使用自发光纹理。

光罩设置:

  •    红色:环境光遮蔽

  •    绿色:粗糙度

  •    蓝色:金属色

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