Features:
- 137 carefully detailed props
- Atlassed garage building
- Merged/split/skeletal meshes for performance/functionality
Texture Sizes:
- 4096×4096 main garage texture atlas
- 2048×2048 and 1024×1024 for prop textures (small ones share texture space with others that are relevant in functionality.)
Collision: Yes, some automatically generated, some custom, handmade colliders.
Vertex Count: few hundred to thousands, medium poly collection, meshes can be observed from close-up
LODs: All more complex geometry have LOD models (several stages depending on complexity)
Number of Meshes: 161
Number of Materials and Material Instances: 43 master materials, 1 material instance
Number of Textures: 126 (Basecolor, metallic+roughness+ambient occlusion, normals, emission (where applicable))
Supported Target Build Platforms: PC
Important/Additional Notes: Press 'E' in the demonstration map to interact with the door and gates.
特征:
- 137个精心细致的道具
- 环卫车库大楼
- 性能/功能的合并/分割/骨架网格体
纹理尺寸:
- 4096×4096主车库纹理图集
- 道具纹理的2048×2048和1024×1024(小的与功能相关的其他人共享纹理空间。)
碰撞:是的,有些是自动生成的,有些是自定义的,手工制作的碰撞器。
顶点数:几百到几千,中等聚,从特写可以观察到网格
Lod:所有更复杂的几何体都有LOD模型(取决于复杂性的几个阶段)
目数:161
材质和材质实例数:43个主材质,1个材质实例
纹理数量:126(底色,金属+粗糙度+环境光遮蔽,法线,发射(如适用))
支持的目标构建平台:PC
重要/附加说明:在演示地图中按”E”与门和门互动。
This bundle contains a residential garage building and lots of relevant props that can be conveniently reused in any other setting. Also, it is designed for and built together with Old Brick House.
这个包包含一个住宅车库建筑和许多相关的道具,可以方便地重复使用在任何其他设置。 此外,它是为和一起建造的。 旧砖房.
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