Physically-Based Rendering: Yes

Texture Size:

  • 1024×1024 (6)
  • 2048×2048 (101)

Collision: Yes, Custom

Triangle Count: on average 1800 per 0LOD, 900 per 1LOD, 450 per 2LOD

LODs: Yes, 2 LODs for each model.

Number of Models: 31

Number of Unique Models: 11

Number of Material Instances: 35

Number of Master Material: 1 Basic, 2 Technical

Number of Textures: 107 (includes Base Color, Normal map, RMA)

Platforms Tested: Windows 10 x64

Our other works: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion

Support: dragonmotion3d@gmail.com

基于物理的渲染:是的

纹理尺寸:

  • 1024×1024(6)
  • 2048×2048(101)

碰撞:是的,习惯

三角形计数:平均每0LOD1800,每1LOD900,每2LOD450

Lod:是的,每个型号2个Lod。

型号数目: 31

唯一型号数量: 11

材质实例数: 35

主材料数量:1基础,2技术

纹理数量:107(包括基色、法线贴图、军事革命)

测试平台:视窗10×64

我们的其他作品: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion

支援服务: dragonmotion3d@gmail.com










Full Kit: https://www.unrealengine.com/marketplace/en-US/product/medieval-props-kit-01

Kit of medieval decorative weapons.

Models are fully ready for use in the game:

  • Created accurate and high-quality collisions 
  • Optimized resolution and texture compression settings for each model.
  • Good light maps. Compatible with static lighting.
  • Organized names for quick and easy search.
  • Good LODs without artifacts.

NOTE: if the scene is lighter or darker, change the auto-exposure parameters in post-processing.

全套装备: https://www.unrealengine.com/marketplace/en-US/product/medieval-props-kit-01

中世纪装饰武器套件。

模型完全可以在游戏中使用:

  • 创建精确和高质量的碰撞 
  • 针对每个模型优化分辨率和纹理压缩设置。
  • 好的灯光地图。 兼容静态照明。
  • 有组织的名称快速和容易的搜索。
  • 没有人工制品的好Lod。

注意:如果场景较亮或较暗,请在后期处理中更改自动曝光参数。

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