- Blueprints and Widgets for UI and supporting actors.
- Collision custom generated.
- Vertex Count: around 1.000 on average, up to 5.000 (optimized good quality meshes)
- LODs not required.
- Number of Unique Meshes: 150
- Number of Materials and Material Instances: 290
- Number of Textures: 350
- Texture Resolutions: 1024 2048 4096
- Supported Development Platforms: Windows or Mac PC
- UI和支持actor的蓝图和小部件。
- 碰撞自定义生成。
- 顶点数:平均约1.000,最多5.000(优化的优质网格)
- 不需要lod。
- 唯一网格数:150
- 材质和材质实例数:290
- 纹理数量:350
- 纹理分辨率:102420484096
- 支持的开发平台:Windows或Mac PC
S U M M A R Y
Documentation – Version History
A modern ultra flexible interface for use in architectural or realistic projects. Its modular nature makes it easily adaptable to smaller or larger projects. Has tools to interact with and modify the scene. No blueprint or programming knowledge required. Supports most input methods, VR in PC with a virtual tablet, and Pixel Streaming with touch control support. Helps you to quickly create a stand-alone packaged application for Windows.
Read more to find out if it will suit your VR needs
May be used with other platforms (Apple, PS, XBOX, Android) as a blueprint only project. The Demo Project is made for the Windows platform.
Links
Video Tutorial Playlist (slightly out of date)
Documentation June 2024 version with update in progress.
Example Project:
UI3 Unreal 5.4 – September 2024 – Latest version. Gamepad, PC VR (optimized), and Touch versions can be loaded from within the Navigation Menu.
Demo Scene 2 Unreal 5.4 – this example scene is NOT INCLUDED in the project. Uses ‘Ultra Dynamic Sky’ and the ‘Easy File Manager’. As well as ‘Modular Kitchen Builder’ and ‘Interactive Doors Blueprint’ which I sell separately.
Something not working?
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Have a look at the FAQ and Known Bugs section in the Documentation.
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Compile errors or can’t move? – Please enable the Sun Positioning, OpenXR, and Enhanced Input plugins.
All my products on the Marketplace
D E T A I L S
Supported Input Methods:
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Mouse, keyboard
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Touch Controls
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Gamepad, VIVE and Oculus Rift controllers
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Move to Target mode
General UI Features:
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Modern, modular constructed interface
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Presets for Keyboard Mouse, Gamepad, Touch, and VR usage
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Design options for colors, text format, or custom icons
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Virtual Tablet in 3D space for VR projects
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Touch controls for Pixel Streaming over web browser
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Fully translatable into a different language
Features and Widget Modules:
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Interactive Floorplan (multiple floor levels supported)
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Edit Mode: Material or mesh changes on individual objects in the scene
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Design Mode: Material and mesh changes in a spread sheet like table
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Design Schemes, Object Groups: Batch design change of many objects at once
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Lighting or Layout Scenarios levels: Swap one sub level for another one
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Cost tracking: Keeps track of and updates the cost for all selections in the scene
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Object Info Widget: Optional information for selected objects
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Cinematic Camera: screenshots with simple tilt correction
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Sequence Animation Player: can play pre-made animations from the UI (like a cutscene)
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Scene Travel: connecting multiple units or project parts from the UI
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User Management and Save Slots: 5 save slots per user plus a slot the stores the default
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Accurate Sun Positioning, day and time settings, and sun cycle
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Drone or Walk mode
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Settings for player movement, camera controls, and game quality
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Media screen with video player
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About project, office and help widget
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Multiple Reports as HTML, CSV or JSON text files (file export plugin required)
Project Blueprints:
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Info Map contains all data for the project and displays floorplan drawings
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Variation Actor for connecting scene objects to the user interface
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Object Info Actor for displaying information about selected objects
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Location Actor for quick access locations
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Stairs Marker for Target Move
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4 Game modes (Keyboard, Touch, Gamepad, VR)
Additional Info:
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May work with VR. Download the demo project and test VR from the Navigation Menu.
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Works with Unreal 5 Lumen or Raytracing and GPU Lightmass.
S U M M A R Y
一个现代超灵活的界面,用于建筑或现实项目。 它的模块化特性使它很容易适应更小或更大的项目。 具有与场景交互和修改的工具。 无需蓝图或编程知识。 支持大多数输入方法,PC中的VR与虚拟平板电脑,以及像素流与触摸控制支持。 帮助您快速创建适用于Windows的独立打包应用程序。
可以与其他平台(Apple,PS,XBOX,Android)一起使用作为仅蓝图项目。 演示项目是为Windows平台制作的。
连结
视频教程播放列表 (略显过时)
文件 2024年6月版本,更新正在进行中.
示例项目:
UI3虚幻5.4-2024年9月 -最新版本。 游戏手柄,PC VR(优化)和触摸版本可以从导航菜单中加载。
演示场景2虚幻5.4 -此示例场景不包含在项目中。 使用”超动态天空”和”简易文件管理器”。 以及”模块化厨房建设者”和”互动门蓝图”,我分别出售。
有什么不起作用的吗?
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查看文档中的常见问题和已知错误部分。
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编译错误或无法移动? -请启用 太阳定位, OpenXR和增强型输入 插件.
D E T A I L S
支持的输入法:
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鼠标,键盘
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触摸控制
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游戏手柄,VIVE和Oculus Rift控制器
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移动到目标模式
一般UI功能:
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现代化的模块化接口
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键盘鼠标、游戏手柄、触摸和VR使用预设
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颜色、文本格式或自定义图标的设计选项
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VR项目3d空间中的虚拟平板电脑
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通过web浏览器进行像素流式传输的触摸控件
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完全可以翻译成不同的语言
功能和小部件模块:
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交互式平面图(支持多个楼层)
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编辑模式:场景中单个对象的材质或网格变化
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设计模式:材料和网格的变化在一个铺展片状表
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设计方案、对象组:一次批量更改多个对象的设计
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照明或布局场景级别:将一个子级别交换为另一个子级别
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成本跟踪:跟踪并更新场景中所有选择的成本
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对象信息小部件:选定对象的可选信息
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电影摄影机:简单倾斜校正的截图
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序列动画播放器:可以从UI播放预先制作的动画(如过场动画)
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场景旅行:从UI连接多个单元或项目部分
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用户管理和保存插槽:每个用户5个保存插槽加上一个存储默认插槽
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精确的太阳定位,日期和时间设置以及太阳周期
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无人机或步行模式
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玩家移动、相机控制和游戏质量的设置
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带视频播放器的媒体屏幕
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关于项目、办公室和帮助小部件
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多个报告为HTML,CSV或JSON文本文件(需要文件导出插件)
工程蓝图:
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信息地图包含项目的所有数据,并显示平面图
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用于将场景对象连接到用户界面的变体Actor
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对象信息Actor,用于显示所选对象的信息
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快速访问位置的位置Actor
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目标移动的楼梯标记
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4种游戏模式(键盘,触摸,游戏手柄,VR)
附加资料:
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可能与VR工作。 从导航菜单下载演示项目并测试VR。
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适用于虚幻5流明或光线追踪和GPU Lightmass。
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