Features:
- 16 Different trussing types (straight, corners, crossings, bends)
- 5 Different ground supports
- Spotlight – Moving light/laser – Positioning clamp
- 4 different lengths of speaker configurations
- Everything is modular in relation to each other. (You can snap everything easily on the grid)
- High quality materials & textures
Number of Unique Meshes: 28
Collision: Yes, automatically generated
Vertex Count: Depending on the mesh. Ranging from 40 <-> 19.925
LODs: No
Number of Materials and Material Instances: 3 Parent Materials and 26 Material Instances
Number of Textures: 40
Texture Resolutions: 2048×2048
Supported Development Platforms:
- Windows: Yes
特征:
- 16种不同的桁架类型(直、角、交叉、弯曲)
- 5种不同的地面支撑
- 聚光灯-移动光/激光定位夹具
- 4种不同长度的扬声器配置
- 一切都是模块化的。 (您可以在网格上轻松捕捉所有内容)
- 高品质的材料和纹理
唯一网格数: 28
碰撞:是的,自动生成
顶点计数:取决于网格。 范围从40<->19.925
Lod:没有
材质和材质实例数:3个父材质和26个材质实例
纹理数量: 40
纹理分辨率:2048×2048
支持的开发平台:
- Windows:是的
A highly detailed modular trussing set that you can use to fill your levels or construct complex stages. You can rapidly create various setups with the aid of the easy pivot-snapping, if you use the standard Unreal grid.
一个非常详细的模块化桁架集,您可以使用它来填充您的水平或构建复杂的阶段。 如果使用标准虚幻网格,您可以借助简单的数据透视捕捉快速创建各种设置。
声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。
评论(0)