Number of Materials: 4
Do Materials derive from a Master Material with instances as variation:
Yes
Physically-Based Rendering: Yes
Texture Size : 12 2048×2048, 26 4096×4096
Collision: Yes
Vertex Count: ranging from 5630 to 8550 (excluding props)
LODs: No
Number of Meshes: 8 sculptures, 6 additional props
Number of Materials and Material Instances: 40
Number of Textures: 38
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
Important\Additional Notes: has proper lightmap UVs for baked lighting
Contact and support: contact@matima-studio.com
材料数量:4
材质是否派生自具有实例作为变体的主材质:
是的
基于物理的渲染:是
纹理尺寸:12 2048×2048,26 4096×4096
碰撞:是的
顶点数:从5630到8550(不包括道具)
Lod:不
网格数:8个雕塑,6个额外道具
材质和材质实例数:40
纹理数量:38
预期平台:PC
测试平台:PC
文件包括:否
重要的附加说明:有适当的光照贴图Uv用于烘焙照明
联络及支援:contact@matima-studio.com
Preview: youtube.com/watch?v=Q7badpimypoGreek Statues pack Vol. 1 has 4 original statues. Each statue has alternative damaged version, making it 8 statues in total. Created to be both, decorative and stand-alone pieces of art, these assets can be used for architectural visualizations and games. Uses modular textures for material creation – each statue has unique baked out normal and cavity map with tiling diffuse map that can be increased in resolution in material instance. Also includes preset metal material for each statue and several additional assets like pedestal and column.
预览: youtube.com/watch?v=Q7badpimypo希腊雕像包卷。 1有4个原始雕像。 每个雕像都有另一个损坏的版本,使它总共8个雕像. 这些资产既可以作为装饰性艺术品,也可以作为独立艺术品,可用于建筑可视化和游戏。 使用模块化纹理创建材质–每个雕像都有独特的烘焙法线和空腔贴图与平铺漫反射贴图,可以提高材质实例的分辨率。 还包括预置的金属材料为每个雕像和几个额外的资产,如基座和柱子。
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