Features:

  • 32 Meshes
  • High quality and fidelity texture sets – 2k textures
  • Master material setup that control the majority of all props and models
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic Post Process and Look Up Table
  • Optimized for games
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides
  • Includes test dynamic lighting scene

Texture Sizes:

  • 4096 [1]
  • 2048 [39]
  • 128 [3]

Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: Small Props LODs

Number of Meshes: 32

Number of Materials and Material Instances: 14

Number of Textures: 43

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Documentation and Credits: https://www.notion.so/dekogon/Medieval-0bb904267f0e4934848b1856e4bc1fc6

特征:

  • 32目
  • 高品质和保真度纹理集-2k纹理
  • 掌握控制大多数道具和模型的材料设置
  • 粗糙度、反照率、法线等其他控件
  • 通道填充粗糙度/金属度|环境光遮蔽
  • 现实的后期处理和查表
  • 针对游戏进行了优化
  • 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室
  • 来自四面八方的详细模型
  • 包括测试动态照明场景

纹理尺寸:

  • 4096 [1]
  • 2048 [39]
  • 128 [3]

缩放到史诗骨架:是的

碰撞:是的,根据资产的复杂性自动生成和每个多聚组合

顶点计数:在文档中显示

Lod:小道具Lod

网格数: 32

材质和材质实例数: 14

纹理数量: 43

支持的开发平台:窗户

支持的目标构建平台:Window/Mac/PS4/Xbox

文件及学分: https://www.notion.so/dekogon/Medieval-0bb904267f0e4934848b1856e4bc1fc6










This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Art created by Dekogon Studios.

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。

由Dekogon工作室创作的艺术。

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