Collision: Yes

Vertex Count: 20k-50k for most models, total triangles in the scene without instances – 1 276 321

LODs: No

Number of Unique Meshes: 52

Number of Materials and Material Instances: 10/50

Number of Textures: 70

Texture Resolutions: from 512 to 4k

Supported Development Platforms:

Windows: Yes

Mac: Yes

碰撞:是的

顶点数:20k-50k对于大多数模型,场景中没有实例的总三角形-1 276 321

Lod:不

唯一网格数:52

材质和材质实例数:10/50

纹理数量:70

纹理分辨率:从512到4k

支持的开发平台:

Windows:是的

Mac:是的










https://www.youtube.com/watch?v=sc2ruLs1yHQ

Virtual TV Studio in modern design. There are three areas for broadcasters. The clock on the front facade shows the system time, you can also manually set the time.

The project is perfectly optimized. Using Rtx 3060 you get +70fps with ray-tracing at 1080p, and without ray-tracing above 200fps. Lighting is static, baking time using Rtx 3060 ~17 minutes.

Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.

https://www.youtube.com/watch?v=sc2ruLs1yHQ

现代设计中的虚拟电视工作室。 广播公司有三个领域。 前立面上的时钟显示系统时间,也可以手动设置时间。

该项目是完美的优化。 使用Rtx3060,您可以在1080p时获得+70fps的光线追踪,而没有超过200fps的光线追踪。 光照为静态,烘烤时间采用Rtx3060~17分钟。

包含来自ambientCG.com,根据CC0 1.0通用许可。

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