Physically-Based Rendering: Yes Texture Size (please list textures for each resolution): 2048 x 2048 Collision: Yes – custom LODs: No Number of Meshes: 19 Number of Materials and Material Instances: 2 Number of Textures: 6 Intended Platform: Any that UE4 supports Documentation Included: NoMSH_BoneDeco_01 : 2,787 T / 1,552 V MSH_BoneDeco_02 : 4,974 T / 2,745 V MSH_BoneDeco_03 : 2,622 T / 1,457 V MSH_BoneDeco_04 : 434 T / 264 V MSH_BoneDeco_05 : 1,573 T / 910 V MSH_BoneDeco_06 : 4,902 T / 3,085 V MSH_Column_01 : 2,672 T / 2,074 V MSH_Column_02 : 424 T / 306 V MSH_Rubble_01 : 636 T / 495 V MSH_Rubble_02 : 1,278 T / 996 V MSH_Rubble_03 : 324 T / 252 V MSH_Wall_01 : 1,900 T / 1,476 V MSH_Wall_02 : 1,568 T / 1,217 V MSH_Wall_03 : 1,544 T / 1,200 V MSH_Wall_04 : 896 T / 696 V MSH_Wall_05 : 1,992 T / 1,548 V MSH_Wall_06 : 2,456 T / 1,906 V MSH_Wall_07 : 5,344 T / 4,148 V MSH_Wall_08 : 1,568 T / 1,217 V
基于物理的渲染:是纹理大小(请列出每个分辨率的纹理):2048×2048碰撞:是-自定义Lod:没有网格数:19个材质和材质实例数:2个纹理数:6个预期平台:任何UE4支持的文档包括:NoMSH_BoneDeco_01:2,787t/1,552v MSH_BoneDeco_02:4,974t/2,745v msh_bonedeco_03:2,622t/1,457v msh_bonedeco_04:434T/264v Msh_bonedeco_05:1,573t/910V Msh_bonedeco_06:4,902T/3,085V Msh_column_01:2,672T/2,074V Msh_column_02:424T/306v msh_rubble_01:636t/495V msh_rubble_02:1,278T/996V Msh_rubble_03:324t/252V Msh_wall_01:1,900T/1,476V Msh_wall_02:1,568T/1,217V Msh_wall_03:1,544T/1,200v msh_wall_04:896t/696v Msh_wall_05:1,992t/1,548V Msh_wall_06:2,456T/1,906V Msh_wall_07:5,344T/4,148V Msh_wall_08:1,568T/1,217V
Create your own personal hell using these crumbling walls, piles of rubble and skeletal remains.What Is A Mini Pack?A small, affordable collection of professionally crafted assets that you can add to your Unreal or Unity project. These packs are meant to save your artists from having to build every little detail in a scene. Use their time for something more valuable- like iconic vistas or hero props.Even if these are not exactly what you need, maybe they’re far enough along that your artists can tweak them a little to get what you need.
使用这些摇摇欲坠的墙壁,一堆瓦砾和骨骼遗骸创建自己的个人地狱。什么是迷你包?一个小,负担得起的专业制作的资产集合,您可以添加到您的虚幻或统一项目。 这些包是为了让你的艺术家不必在一个场景中构建每一个小细节。 利用他们的时间做一些更有价值的事情–比如标志性的远景或英雄道具。即使这些不是你所需要的,也许它们足够远,你的艺术家可以稍微调整它们以获得你所需要的。
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