Features:

  •  All images are rendered in real-time.
  • Textures are from photogrammetry and scan data
  • Meshes are scaled to their real size.
  • Vegetation has realistic, shader based wind effect
  • 8K 2mx2m ground texture with 4K 1mx1m variant

Number of Unique Meshes: 174

36 Oak twig

35 Grass Variation (single grass blades included)

24 Dead oak leaf

24 Dead tilia leaf

18 Tilia autumn leaf

18 Tilia twig

6 Bark debris (has high poly version)

6 Oak branch (has high poly version)

1 Oak branch with leaves

1 Grass cluster

1 Grass cluster with lower density

1 Autumn tilia leaf scatter

1 Dead tilia leaf scatter

1 Twig scatter (has high poly version )

1 Oak leaf scatter

Collision: Yes, automatically generated

Vertex Count: 8 – 14547

LODs: Yes

Number of Materials and Material Instances:

4 Master Materials, 16 Material Instances

Number of Textures: 62 (12 for wind effects)

Texture Resolutions: 8196×8196 (Ground texture),4096×4096, Less than 32×32 for the wind effects

Feel free to leave feedback/suggestions!

特征:

  •  所有图像都是实时渲染的。
  • 纹理来自摄影测量和扫描数据
  • 网格被缩放到它们的真实大小。
  • 植被具有逼真的、基于着色器的风效果
  • 8k2mx2m地面纹理与4k1mx1m变种

唯一网格数: 174

36橡树枝

35草变 (包括单草叶片)

24死橡树叶

24片死花叶

18Tilia秋叶

18Tilia twig

6树皮碎片 (有高聚版本)

6橡树枝 (有高聚版本)

1个带叶子的橡树枝

1草丛

1个密度较低的草丛

1秋罗利亚叶散

1死罗利亚叶散

1枝散 (有高聚版本)

1橡树叶散

碰撞: 是,自动生成

顶点计数: 8 – 14547

Lod: 是的

材质和材质实例数:

4个主材料,16个材质实例

纹理数量: 62(12为风效应)

纹理分辨率: 8196×8196(地面纹理),4096×4096,小于32×32的风效果

随时留下反馈/建议!










Click here to take a closer look at the Oak Scene assets

Click here to take a closer look at the Tilia Scene assets

Scenes from the videos are included.

Tilia (Linden) and Oak trees are well known trees that live in the temperate zone. Ranging from streets, parks and forests; they can be found everywhere. These 2 species can also live together.

You might also like my other package: Leaf Pack

点击这里仔细查看橡树场景资产

点击这里仔细查看Tilia场景资源

视频中的场景包括在内。

Tilia(菩提树)和橡树是生活在温带的众所周知的树木。 从街道,公园和森林;他们随处可见。 这2个物种也可以生活在一起。

你可能也喜欢我的另一个包裹: 叶包

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