Features:

  •  Static Meshes for scene fitting
  •  Dynamic Substance materials to change the letters and the weight of the weight discs
  •  BP to dynamically calculate the weight of the current weight disc

Texture Sizes:

  •  1K Dumbbells and Barbells
  •  2K Rubber Floor

Collision: Yes, automatically generated

Vertex Count: 20 – 4k

Number of Meshes: 17 (7 Barbell, 5 Dumbbell, 2 Floor Pieces, 3 Grey Roll)

Number of Materials and Material Instances: 3 Master Materials, 23 Material Instances

Important Notes: The dynamic feature only works with the (free) substance plugin. You can get it here. There are also static textures for the most common weights. I include the Substance files so you can export all the different weights you need if you don´t want to use the Substance plugin.

Changelog:

  • V02 Added Grey Roll Meshes (3SM) and white rubber basematerial

特征:

  •  用于场景拟合的静态网格
  •  动态物质材料来改变字母和重量盘的重量
  •  BP来动态计算当前权重盘的权重

纹理尺寸:

  •  1k哑铃和杠铃
  •  2k橡胶地板

碰撞:是的,自动生成

顶点计数:20-4k

网格数:17(7杠铃,5哑铃,2地板件,3灰卷)

材质和材质实例数:3个主材料,23个材质实例

重要事项:动态特性 只有 使用(免费)substance插件。 你可以得到它 这里. 还有最常见的权重的静态纹理。 我包括物质文件,所以你可以导出你需要的所有不同的权重,如果你不想使用物质插件。

更新日志:

  • V02添加灰色辊网(3SM)和白色橡胶基材










Here you can find ready to use in-game assets for any gym setting.

With the power of substance you can change the spelling and appearance on the discs. Write your own sentences and weights on the discs. You don´t need to have 200 texture sets just to have all the available weights in a gym.

This also features a demo BP to demonstrate the power of Substance in unreal. Change the scale of the disc and the weight will be calculated automatically.

Demo Video: Click here

在这里你可以找到准备使用游戏内资产的任何健身房设置。

随着物质的力量,你可以改变拼写和外观上的光盘。 在光盘上写下你自己的句子和重量。 你不需要有200个纹理集就可以在健身房里拥有所有可用的重量。

这也有一个演示BP来演示物质的力量在虚幻. 改变光盘的规模和重量将自动计算.

演示视频: 点击这里

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