Features:
- 42 flower assets (4 species)
- 1 texture atlases
- Foliage Master Material
Number of Unique Meshes: 42
Collision: (No)
Vertex Count: Max 7726 vert
Polycount: Max 8740 tringles
LODs: (Yes, automatically generated)
Number of Materials and Material Instances: 14
Number of Textures: 10
Texture Resolutions:
- T_Garden_Plants_Rose_Atlas (BCO/Normal/RTAO) – 2048×2048
- T_Garden_Plants_Rose_Atlas (Flower Mask) – 256×256
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
特征:
- 42种花卉资产(4种)
- 1纹理地图集
- 植物主材料
唯一网格数:42
碰撞: (否)
顶点计数: 最大7726vert
Polycount的: 最大8740tringles
Lod: (是的,自动生成)
材质和材质实例数:14
纹理数量:10
纹理分辨率:
- T_Garden_Plants_Rose_Atlas(BCO/Normal/RTAO)-2048×2048
- T_Garden_Plants_Rose_Atlas(花面具)-256×256
UVs:
- 通道1:重叠;
- 通道2:非重叠(用于烘焙光照贴图)
支持的开发平台:
窗户: (是)
Mac电脑: (是)
You will get 42 Game Ready Garden Flower Assets:
-
Rose (6 variations) 445 – 6057 tris
-
Peony (7 variations) 1601 – 8740 tris
-
Rose Climbing (16 variations) 497– 5774 tris
-
Anemone (7 variations) 126 – 593 tris
-
Anemone Group (6 variations) 318 – 1326 tris
Video Presentation – here
-
Combine and mix it to get more interesting meshes.
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The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
-
Use BaseColor Tint and Contrast for different colors.
-
All plants have SSS masks.
-
All plants have lightmaps.
你会得到42 游戏准备就绪 园林花卉资产:
-
玫瑰 (6种变化) 445-6057三
-
牡丹花 (7种变化) 1601-8740三
-
玫瑰攀登 (16种变化)497-5774三
-
海葵 (7种变化) 126-593三
-
海葵组 (6种变化) 318-1326三
短片介绍 – 这里
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组合并混合它以获得更有趣的网格。
-
该 风 是通过树叶着色器中的顶点绘制而成的。 更改材质实例中的风设置。
-
使用BaseColor 色调 和不同颜色的对比。
-
所有植物都有SSS面具。
-
所有植物都有光照贴图。
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