Features: (Please include a full, comprehensive list of the features of the product)

  • 20 Rubble meshes
  • 28 tileable materials
  •  11 grass types ( plus variations )
  • Contact Shadows PDO function

Number of Unique Meshes: 83 ( 43 grass, 20 rubble meshes , 20 rubble lowpoly meshes )

Number of textures: 227

Collision: Automatically generated

Vertex Count: 1.1 kk per highpoly mesh, 12k for lowpoly versions of them . grass – 400-700 tris.

LODs: Yes ( automatic for grass, separate lowpoly for rubble )

Number of Materials and Material Instances: 3 Materials, 81 material instances

Texture Resolutions: 1k , 2k , 4k

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Documentation: use as is

特点:(请包括一个完整的,全面的产品功能列表)

  • 20瓦砾网格
  • 28可倾斜材料
  •  11种草类(加上变种)
  • 接触阴影PDO功能

唯一网格数:83(43草,20瓦砾网格,20瓦砾lowpoly网格)

纹理数量:227

碰撞:自动生成

顶点数:每个高极网格1.1kk,低极版本为12k。 草-400-700三。

Lod:是(自动草,单独lowpoly瓦砾)

材质和材质实例数:3个材质,81个材质实例

纹理分辨率:1k,2k,4k

支持的开发平台:

Windows:是的

Mac:未测试

文档:按原样使用










This is a comprehensive pack of handcrafted 48 ( + 11 grass ) assets done from photogrammetry on really high-resolution camera and sharpest lens.

Pack consists of 20 universal and easy to place rubble meshes with high polycounts for good shadowing and overall detailing. Also pack includes absolutely sharp tileable materials for various sets and scenarios.

There are mud, sand, soil cuts, brick walls, stonewalls, asphalt and more useful stuff, complete with true height to have contact shadows and proper PDO working on them.

Al the assets were done from my own photogrammetry, so they are really unique.

Naming convention is : 

_D.png – base color , _N.png – LOD03 Normal , N_LOD00-02 – respectively to mesh name, RHA.png – Roughness, Height, AO in their respective channels.

Leave a review for 50% off or even free for my other products.

这是一个全面的手工制作的48(+11草)资产从摄影测量在真正的高分辨率相机和最锐利的镜头。

包由20个通用和容易放置瓦砾网格与高聚体良好的阴影和整体细节。 还包括绝对锋利的可倾斜材料的各种设置和场景。

有泥浆,沙子,土壤切割,砖墙,石墙,沥青和更有用的东西,完成与真正的高度接触阴影和适当的PDO工作在他们。

这些资产是从我自己的摄影测量中完成的,所以它们真的很独特。

命名约定是 : 

_D.png-基色,_N.png-LOD03法线,N_LOD00-02-分别表示网格名称,RHA。png-粗糙度,高度,AO在各自的通道。

给我的其他产品留下50%的折扣甚至免费的评论.

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