Technical Details

AAA Quality Game Asset Game ready!

  Texture Sizes: (1024 to 2048) 

  Physically Based Rendering (Yes)

  BaseColor / RGB Mask (Roughness / Metallic / Ambient Occlusion) / Normal Map

Collision: (Custom, Automatically Generated)

LODs: No

Number of Meshes: 21

Master Material: 2

Material Instances: 29

Number of Textures: 116

Demo Map: 1

Overview Map: 1

https://discord.gg/FDf4gvPj8r

Supported Development Platforms: (PC, Mac, Console, VR, AR)

Supported Target Build Platforms: (PC, Mac, Console, VR, AR)

技术细节

AAA级优质游戏资产游戏准备就绪!

  纹理尺寸:(1024至2048) 

  基于物理的渲染(是)

  BaseColor/RGB蒙版(粗糙度/金属/环境光遮蔽)/法线贴图

碰撞:(自定义,自动生成)

Lod:不

目数:21

主材料:2

材料实例:29

纹理数量:116

演示地图:1

概览地图:1

https://discord.gg/FDf4gvPj8r

支持的开发平台:(PC,Mac,控制台,VR,AR)

支持的目标构建平台:(PC,Mac,控制台,VR,AR)










Futuristic Props Set_Vol-2

(continuation of the series)

The package content consists of Futuristic assets. A mixed set has been created for different areas and uses.

This is the second entity set.

——————————————————————————————————–

You can use it in your science fiction-themed games in the near future or today. (Futuristic Prop Set)

The construction of each piece has been designed with its own unique features.

Advanced batteries were designed and named like Oxygen cylinders and Energy Components.

Displays on top of assets are in Separate UW layers for customization.

Materials and assets such as glass reside in the separate UW Tier.

In short, the assets contain solutions according to the usage details.

Note: There are no aging or color-changing Channels. Repainting is required.

If it is to be used only as a static object, it can be aged with decal textures.

Customization features can be added to this package by us upon request.

One question! whether you need it. Please let us know.

https://discord.gg/FDf4gvPj8r

Discord Channel!!!

support and more to be notified early.

At the same time, members can send request concepts.

未来派道具Set_Vol-2

(系列的延续)

包内容由未来主义资产组成。 已经为不同的区域和用途创建了一个混合集。

这是第二个实体集。

——————————————————————————————————–

您可以在不久的将来或今天在您的科幻主题游戏中使用它。 (未来道具套装)

每件作品的结构都有自己独特的特点。

先进的电池被设计和命名为氧气瓶和能源组件。

资源顶部的显示位于单独的UW层中,用于自定义。

玻璃等材料和资产位于单独的UW层中。

简而言之,资产根据使用细节包含解决方案。

注意:没有老化或变色通道。 需要重新粉刷。

如果它仅用作静态对象,则可以使用贴花纹理对其进行老化。

定制功能可以由我们根据要求添加到这个包。

一个问题! 是否需要。 请告诉我们。

https://discord.gg/FDf4gvPj8r

不和谐频道!!!

支持和更多的早期通知。

与此同时,成员可以发送请求概念。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。