Features:

  • 13 optimized building meshes for midground building assets and far background building LODs for each
  • Master material setup that control the majority all assets
  • Day and Night time settings and material instances
  • Includes modular parts to make your own heights and variations of all buildings
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Optimized for games!
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides
  • Includes test dynamic lighting scene

Texture Sizes:

  • 2048 [77]
  • 1024 [2]
  • 512 [1]
  • 256 [1]
  • 128 [4]

Scaled to Epic skeleton: Yes

Collision: Yes, simple automatically generated

Vertex Count: https://www.notion.so/dekogon/Background-City-Buildings-b184b9f7f969445b8c2f23d35efb752c (See documentation for individual polycounts)

LODs: Separated additional LOD meshes

Number of Meshes: 51

Number of Materials and Material Instances: 44

Number of Textures: 85

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Documentation and Credits: https://www.notion.so/dekogon/Background-City-Buildings-b184b9f7f969445b8c2f23d35efb752c

特征:

  • 13优化建筑 网格,用于 地下大厦 资产及 远背景建筑Lod为每个
  • 主材料 控制大部分资产的设置
  • 时间设置和材质实例
  • 包括模块化部件,使您自己 所有建筑物的高度和变化
  • 其他控制 粗糙度、反照率、法线等
  • 频道包装 粗糙度/金属度|环境光遮蔽
  • 优化 为了游戏!
  • 没有任何法律问题 因为所有的品牌和标签都是由我们的工作室定制的
  • 完全详细 四面八方的模特
  • 包括测试动态照明场景

纹理尺寸:

  • 2048 [77]
  • 1024 [2]
  • 512 [1]
  • 256 [1]
  • 128 [4]

缩放到史诗骨架:是的

碰撞:是的,简单自动生成

顶点计数:https://www.notion.so/dekogon/Background-City-Buildings-b184b9f7f969445b8c2f23d35efb752c (请参阅单个polycounts的文档)

Lod:分离的附加LOD网格

网格数: 51

材质和材质实例数: 44

纹理数量: 85

支持的开发平台:窗户

支持的目标构建平台:Window/Mac/PS4/Xbox

文件及学分:https://www.notion.so/dekogon/Background-City-Buildings-b184b9f7f969445b8c2f23d35efb752c










This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Art created by Dekogon Kollab Artists.

这个项目包括所有图片与所有资产,地图和材料创建在虚幻引擎。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。

由Dekogon Kollab艺术家创作的艺术。

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