Basic Throwing Item System
基本投掷物品系统
Features:
- Interaction system for pick items
- Equip Items and aim
- Upper body rotation with aiming direction
- In place turning with aiming
- Prediction arc is used when aiming
- Niagara particle systems for explosion and smoke
- Enemy reactions with damage
- Throw items(knife, rock, grenade, smoke grenade) along the prediction arc
Number of Blueprints: 19
Number of Materials: 13
Number of Textures: 7
Input: Gamepad, Keyboard, Mouse
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Support: jeewantha.bandara@arimaclanka.com
特征:
- 拣选项目的交互系统
- 装备物品和目标
- 带瞄准方向的上半身旋转
- 瞄准原地转弯
- 瞄准时使用预测弧
- 用于爆炸和烟雾的Niagara粒子系统
- 敌人的反应与伤害
- 沿着预测弧投掷物品(刀,岩石,手榴弹,烟雾手榴弹)
蓝图数目:19
材料数量:13
纹理数量:7
输入:游戏手柄,键盘,鼠标
网络复制:(否)
支持的开发平台:
视窗:(是)
Mac:(是)
支援服务: jeewantha.bandara@arimaclanka.com
This is the ‘CodeLikeMe‘ Official marketplace account.
This is a basic throwing system that enables you to pick up, equip and throw knife, rock, grenade and smoke grenade. A prediction arc is used to visualize the aim where the throwable will thrown.
There are some particle systems and sounds for throwables. You can use this system for any type of game you develop.
Includes:
- 1 Example DemoLevel
这是’[医]副词“官方市场帐户。
这是一个基本的投掷系统,使您能够拿起,装备和投掷刀,岩石,手榴弹和烟雾手榴弹。 预测弧用于可视化投掷物将抛出的目标。
有一些粒子系统和声音的throwables。 您可以将此系统用于您开发的任何类型的游戏。
包括:
- 1示例拆卸
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