Features:
- 19 Emitters
- 16 Systems
- Demo map shows how the effects are attached to characters
Type of Emitters: CPU & GPU
Number of Unique Effects: 16
LODs: Yes
Number of Materials: 26 & 2 instances
Number of Textures: 51
Number of Unique Meshes: 17 and 2 skeletal meshes
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 19发射器
- 16系统
- 演示地图显示效果如何附加到字符
发射器类型:CPU和GPU
独特效果数量:16
Lod:是的
材料数量:26&2个实例
纹理数量:51
唯一网格数:17个和2个骨架网格
支持的开发平台:
Windows:是的
Mac:是的
Video Link
Character setup tutorial! – New video!
Sampling regions of your mesh Guide
Support Documentation – Please read this Documentation, there are some small steps needed to get things working!
Blueprints Tutorial – Make sure to ‘Allow CPU access’ on your skeletal mesh.
UE4 Mannequin character with animation used in demo scene, FX will attach to any type Skeletal mesh.
List of FX:
Bubbles
Buttons
Chains
Coins
Crystals
Diamonds
Fire
Flowers
Glass
Glitter
Light Orbs
Pixels
Rocks
Sticky Notes
Toilet Paper
Twigs
Website | Youtube | Artstation | Discord (Support)
Click for More Asset Packs from SHOGUN GAMES
视频链接
角色设置教程! -新视频!
支援文件 – 请阅读此 文件,有一些小步骤需要让事情工作!
蓝图教程 – 确保 ‘允许CPU访问’ 在你的骨架网格上。
在演示场景中使用动画的Ue4人体模型角色,FX将附加到任何类型的骨骼网格。
外汇一览表:
气泡
按钮
锁链,锁链
硬币
水晶
钻石
着火了!
花儿
玻璃制品
闪闪发光
光球
像素
岩石
便签
厕纸
小树枝
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