Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes:
Collision: (Yes/No, and specify which type — custom, automatically generated, or per-poly?)
Vertex Count:
LODs: (Yes/No)
Number of Materials and Material Instances:
Number of Textures:
Texture Resolutions: (Please list all various texture resolutions)
Supported Development Platforms:
Windows: (Yes/No)
Mac: (Yes/No)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
特点:(请包括一个完整的,全面的产品功能列表)
唯一网格数:
碰撞:(是/否,并指定哪种类型-自定义,自动生成或per-poly?)
顶点计数:
Lod:(是/否)
材质和材质实例数:
纹理数量:
纹理分辨率:(请列出所有各种纹理分辨率)
支持的开发平台:
Windows:(是/否)
Mac:(是/否)
文档:链接(或用户可以在哪里找到的描述)文档
重要/附加注意事项:
Selling Ivys that I initially have made for my personal project “AFTERFALL” and then converted them into stylized version of itself.
You can see the project in more detail here: https://www.artstation.com/artwork/RnxodE
This stylized ivys Pack consists of 25 Ivy plant meshes set up with realistic PBR workflow but could be easily modified and Edited to be in different art styles.
Ivys have all kinds of shapes to fit any surface, for example, straight wall, inner corner, outer corner, etc. (representation in preview renders)
(Environment is not included!)
(Asset pack includes only Ivy Meshes with Materials!)
Something to keep in mind:
Assets are not game-ready optimized. (Altho you could set them up with nanite in UE5 to be quite performant)
销售我最初为我的个人项目”AFTERFALL”制作的Ivys,然后将它们转换为自己的风格化版本。
你可以在这里更详细地看到这个项目:https://www.artstation.com/artwork/RnxodE
这个程式化的ivys包由25个常春藤植物网格设置与现实的PBR工作流程,但可以很容易地修改和编辑,以不同的艺术风格。
Ivys有各种形状适合任何表面,例如,直壁,内角,外角等。 (预览渲染中的表示)
(环境不包括在内!)
(资产包包括只有常春藤网格与材料!)
要记住的东西:
资产不是游戏就绪优化的。 (尽管你可以在UE5中用nanite设置它们,以使它们具有相当的性能)
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