Scaled to Epic skeleton: Yes
Rigged: Yes
Collision: Yes
Number of characters: 3
Number of Skeletal Meshes: 7
Number of Static Meshes: 11
Vertex counts of characters: average 1612
Number of Materials and Material Instances: 21
Triangles counts: average 2800 tris.
Texture Resolutions: 2048, 512
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes: No
缩放到史诗骨架:是的
操纵:是的
碰撞:是的
字符数:3
骨架网格体数量:7
静态网格数:11
字符的顶点数:平均1612
材质和材质实例数:21
三角形计数:平均2800三。
纹理分辨率:2048,512
预期平台:Windows
测试平台:Windows
文件包括:否
重要\附加注意事项:否
High quality realistic beef carcasses with mesh and material variations. Asset contains static meshes and skeletal meshes with a physical Ragdoll system and Physics Constraint Actor.
demo video: https://www.youtube.com/watch?v=W89pgdxo13Q
*The asset includes a diffuse texture without stamps prints (a medieval butchery, for example)
**The scene of environment on the images are not included in the asset.
高品质逼真的牛肉胴体与网格和材料的变化。 资源包含静态网格体和具有物理属性的骨架网格体 布娃娃 系统及 物理约束Actor.
演示视频: https://www.youtube.com/watch?v=W89pgdxo13Q
*该资产包括一个没有邮票印花的漫反射纹理(例如中世纪的屠宰)
**图像上的环境场景不包括在资源中。
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