Scaled to Epic skeleton: Yes

Rigged: Yes

Collision: Yes

Number of characters: 3

Number of Skeletal Meshes: 7

Number of Static Meshes: 11

Vertex counts of characters: average 1612

Number of Materials and Material Instances: 21

Triangles counts: average 2800 tris.

Texture Resolutions: 2048, 512

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes: No

缩放到史诗骨架:是的

操纵:是的

碰撞:是的

字符数:3

骨架网格体数量:7

静态网格数:11

字符的顶点数:平均1612

材质和材质实例数:21

三角形计数:平均2800三。

纹理分辨率:2048,512

预期平台:Windows

测试平台:Windows

文件包括:否

重要\附加注意事项:否








High quality realistic beef carcasses with mesh and material variations. Asset contains static meshes and skeletal meshes with a physical Ragdoll system and Physics Constraint Actor.

demo video: https://www.youtube.com/watch?v=W89pgdxo13Q

*The asset includes a diffuse texture without stamps prints (a medieval butchery, for example)

**The scene of environment on the images are not included in the asset.

高品质逼真的牛肉胴体与网格和材料的变化。 资源包含静态网格体和具有物理属性的骨架网格体 布娃娃 系统及 物理约束Actor.

演示视频: https://www.youtube.com/watch?v=W89pgdxo13Q

*该资产包括一个没有邮票印花的漫反射纹理(例如中世纪的屠宰)

**图像上的环境场景不包括在资源中。

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