Features:

  • Height can be changed (50-150m from rotor center to ground, default is 100m)
  • Rotor riameter can be changed (60-130m)
  • Rotor rotation speed can be changed
  • Rotor rotation speed random variation. Looks good when there are many Turbines in scene
  • Anemometer is rotating automatically depending on Rotor rotation speed
  • Nacelle can be rotated to reflect wind direction
  • Turbine can be clean or dirty (or somewhere in between)
  • Logo can be changed to any user texture (put texture with alpha channel)
  • Onshore and offshore versions (select in blueprint)
  • Sound

Texture Sizes:

  •  2048×2048 main textures
  •  1024×1024 logo texture

Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated for each mesh, custom for offshore base

Vertex Count: 6680

LODs: Yes, LOD0 to LOD4

Number of Meshes: 7

Number of Materials and Material Instances: 3

Number of Textures: 10

See also: Air Balloons

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特征:

  • 高度可更改(转子中心至地面50-150米,默认为100米)
  • 转子riameter可更换(60-130m)
  • 转子转速可以改变
  • 转子转速随机变化。 现场有很多涡轮机时看起来不错
  • 风速表根据转子转速自动旋转
  • 机舱可以旋转以反映风向
  • 涡轮机可以是干净的或肮脏的(或介于两者之间)
  • 徽标可以更改为任何用户纹理(使用alpha通道放置纹理)
  • 陆上和海上版本(在蓝图中选择)
  • 声音

纹理尺寸:

  •  2048×2048主纹理
  •  1024×1024标志纹理

缩放到史诗骨架:是的

碰撞:是的,为每个网格自动生成,为离岸基地定制

顶点计数: 6680

Lod:是的,LOD0到LOD4

网格数: 7

材质和材质实例数: 3

纹理数量: 10

请参阅: 空气气球

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Modern Wind Turbine with customizable dimensions, rotor rotation and rust/wear.

Perfect for your game background and for close-ups

Wind Turbine presentation video

Update 1/2019: added offshore base for placing Wind Turbine on water

Update 7/2020: fixed lightmap UVs, added Turbine sound

可定制尺寸、转子旋转和锈蚀/磨损的现代风力涡轮机。

非常适合您的游戏背景和特写镜头

风力涡轮机演示视频

更新1/2019: 增加海上基地,用于将风力涡轮机放在水上

更新7/2020: 固定光照贴图Uv,增加涡轮声

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