Physically-Based Rendering: Yes
Scaled to Epic skeleton: Yes
Texture Size: 4096
Collision: Yes, Custom for small building and generated for all the others assets
Vertex Count: from 35 to 15'238
LODs: generated by Unreal Engine
Blueprints: 4, three presetted assets with "open door" input for two of them and one Spline
Number of Meshes: 103
Number of Materials and Material Instances: 23
Number of Textures: Total 68
Supported Development Platforms: Pc, Desktop, Xbox one, PS4
Platforms Tested: PC (Windows)
Documentation: No
基于物理的渲染:是
缩放到史诗骨架:是的
纹理尺寸:4096
碰撞:是的,为小型建筑定制,并为所有其他资产生成
顶点数:从35到15’238
Lod:由虚幻引擎生成
蓝图:4,三个预设的资产,其中两个和一个样条的”开门”输入
目数:103
材质和材质实例数:23
纹理数量:共68个
支持的开发平台:Pc,桌面,Xbox one,PS4
测试平台:PC(Windows)
文件:否
DEMO: Link
Youtube Presentation (spline and wind turbines explanation at the end of the video)
Electric Central – Solar Pannel – Wind Turbine Pack
Contains 103 High Quality Assets that could be used in a City scenario, military, fps, generic modern environment.
Contains modular fences with different styles like New with and without barbed wire, destroyed/ruined with and without barbed wire, opened and fence gate.
In addition there are some props like centraline, modular air conduct, lights, cables.
Contains 4 blueprints.
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Presetted fence gate with “open Door” with F input
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Presetted small building with “open Door” with F input
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Presetted wind turbines with helix rotation. Go to Default–rotation and change the value to modify the velocity of rotation.
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Wire Spline. Once in view port press G to visualize point on the spline, select the end point and press ALT+move arrow to copy and add Spline part.
示范: 连结
Youtube演示文稿 (视频末尾的样条和风力涡轮机解释)
电动中央-太阳能通道-风力涡轮机组
包含103个高质量的资产,可用于城市场景,军事,fps,通用的现代环境。
包含不同风格的模块化围栏,如新的有和没有铁丝网,破坏/破坏有和没有铁丝网,打开和栅栏门。
此外,还有一些道具,如centraline,模块化空气传导,灯光,电缆。
包含4个蓝图。
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预设的栅栏门,带有F输入的”开门”
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预先设定的小型建筑物,设有F输入的”开门”
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螺旋旋转的预置风力涡轮机。 转到Default–rotation并更改值以修改旋转速度。
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线花键。 一旦进入视图端口,按G以可视化样条上的点,选择结束点并按ALT+移动箭头复制和添加样条部分。
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