Physically-Based Rendering: Yes

Scaled to Epic skeleton: Yes

Texture Size: 4096

Collision: Yes, Custom for small building and generated for all the others assets

Vertex Count: from 35 to 15'238

LODs: generated by Unreal Engine

Blueprints: 4, three presetted assets with "open door" input for two of them and one Spline

Number of Meshes: 103

Number of Materials and Material Instances: 23

Number of Textures: Total 68

Supported Development Platforms: Pc, Desktop, Xbox one, PS4

Platforms Tested: PC (Windows)

Documentation: No

基于物理的渲染:是

缩放到史诗骨架:是的

纹理尺寸:4096

碰撞:是的,为小型建筑定制,并为所有其他资产生成

顶点数:从35到15’238

Lod:由虚幻引擎生成

蓝图:4,三个预设的资产,其中两个和一个样条的”开门”输入

目数:103

材质和材质实例数:23

纹理数量:共68个

支持的开发平台:Pc,桌面,Xbox one,PS4

测试平台:PC(Windows)

文件:否










DEMO: Link

Youtube Presentation (spline and wind turbines explanation at the end of the video)

Electric Central – Solar Pannel – Wind Turbine Pack

Contains 103 High Quality Assets that could be used in a City scenario, military, fps, generic modern environment.

Contains modular fences with different styles like New with and without barbed wire, destroyed/ruined with and without barbed wire, opened and fence gate.

In addition there are some props like centraline, modular air conduct, lights, cables.

Contains 4 blueprints.

  • Presetted fence gate with “open Door” with F input

  • Presetted small building with “open Door” with F input

  • Presetted wind turbines with helix rotation. Go to Default–rotation and change the value to modify the velocity of rotation.

  • Wire Spline. Once in view port press G to visualize point on the spline, select the end point and press ALT+move arrow to copy and add Spline part.

示范: 连结

Youtube演示文稿 (视频末尾的样条和风力涡轮机解释)

电动中央-太阳能通道-风力涡轮机组

包含103个高质量的资产,可用于城市场景,军事,fps,通用的现代环境。

包含不同风格的模块化围栏,如新的有和没有铁丝网,破坏/破坏有和没有铁丝网,打开和栅栏门。

此外,还有一些道具,如centraline,模块化空气传导,灯光,电缆。

包含4个蓝图。

  • 预设的栅栏门,带有F输入的”开门”

  • 预先设定的小型建筑物,设有F输入的”开门”

  • 螺旋旋转的预置风力涡轮机。 转到Default–rotation并更改值以修改旋转速度。

  • 线花键。 一旦进入视图端口,按G以可视化样条上的点,选择结束点并按ALT+移动箭头复制和添加样条部分。

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