Number of Materials: 4
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 3
Number of Particle Systems: 2
Number of Meshes: 3
Texture Resolution: 2 x 512×512, 1 x 1024×1024
材料数量:4
材质是否派生自具有实例作为变体的主材质:是
纹理数量:3
粒子系统数量:2
目数:3
纹理分辨率:2x512x512,1x1024x1024
How to Use step by step tutotrial
Update 1.1 (UE 4.26 and higher):
Global opacity parameter
Hide / Show events for smooth fade off / fafe on FX transition.
Visual effect for simulate rain droplets, rolling leaks and wet layer. Useful for games or scenes with rain weather. Easy to customize and using.
Features:
- Moveable droplets
- Rolling leaks
- Static droplets
- Wet layer
Adjustable parameters:
– Global opacity
– Render texture size
– Moveable droplets count and intensity
– Rolling leaks count and intensity
– Static droplets intensity and tiling
– Wet layer intensity and speed
更新1.1(UE4.26及更高版本):
全局不透明度参数
隐藏/显示事件平滑淡出/fafe FX过渡。
模拟雨滴、滚动泄漏和湿层的视觉效果. 有用的游戏或场景与雨的天气。 易于定制和使用。
特征:
- 可移动液滴
- 滚动泄漏
- 静态液滴
- 湿层
可调参数:
-全局不透明度
-渲染纹理大小
-可移动液滴计数和强度
-滚动泄漏计数和强度
-静态液滴强度和平铺
-湿层强度和速度
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