Materials: 3
Material Instances: 13
Material Functions: 13
Textures: 26 (1024- 4096p)
Maps: 4
Asset size: 264 Mb
材料:3
材料实例:13
材料功能:13
纹理:26(1024-4096p)
地图:4
资产规模:264mb
Showcase and tutorial: https://youtu.be/j9Ujcwxkf1g
With the new update the visual effect becames fully GPU based. Two new materials for world space and one for screen space. Several material instances are provided with a solid set of textures, and with the texture parameters in the instance it's easy for you to use your own images. Details about the texture import settings in the video tutorial.
All materials provide controllable smooth transition when the light source goes behind an object and a smooth fade effect when the flare approaches the edge of the screen.
展示及教程: https://youtu.be/j9Ujcwxkf1g
随着新的更新,视觉效果完全基于GPU。 世界空间的两种新材料,屏幕空间的一种。 几个材质实例都提供了一组坚实的纹理,并且通过实例中的纹理参数,您可以很容易地使用自己的图像。 视频教程中有关纹理导入设置的详细信息。
当光源位于物体后面时,所有材质都可提供可控的平滑过渡,当耀斑接近屏幕边缘时提供平滑的淡入淡出效果。
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