– 73 Particle effects, all in a low poly/polygonal style, LOD’s, Particle cutouts, etc all set up properly.
– 17 Master materials, optimized, easily readable and parameters neatly organized.
– 10 Material instances.
– One Material Param Collection to globally tweak saturation, hue, and emissiveness.
– 51 meshes.
– 20 textures. (and an icon/vert anim texture)
– 8 material functions.
– 14 blueprints for showcase purposes.
– Additional content for showcasing.
– Works on all platforms, though limited functionality on ES2 platforms.
– Runs smoothly on all consoles, switch included.
Supported Development Platforms: Anything UE4 supports.
Supported Target Build Platforms: All.
-73粒子效果,所有在一个低多边形/多边形风格,LOD的,粒子切口等都设置正确。
-17主材料,优化,易于阅读和参数整齐地组织。
-10个材料实例。
-一个材质参数集合,全局调整饱和度、色调和发射率。
-51目。
-20纹理。 (和一个图标/垂直纹理)
-8材料功能。
-用于展示目的的14蓝图。
-展示的其他内容。
-适用于所有平台,但ES2平台的功能有限。
-在所有控制台上平稳运行,包括开关。
支持的开发平台:任何UE4支持的平台。
支持的目标构建平台:全部。
Note: This uses the Cascade particle system, not Niagara.
Performance-wise, this is totally fine, and there is –currently– no indication of cascade being entirely removed from the engine anytime soon.
An update where all effects will be converted to utilize Niagara will be available at some point in the future.
Luos’s Low Poly/Polygonal styled vfx package is fully optimized for performance and works on any device and platform! Switch included!
Easily readable materials and instances, easy to tweak, adjust, and create alternative versions of existing effects.
Small note!
If you install Unreal Engine 4.16 and install this package and at one point decide to update your project to 4.17 or higher, be sure to re-download this package as it will contain some (performance) updates related to some new features added in 4.17.
注意:这使用级联粒子系统,而不是Niagara。
性能方面,这是完全好的,并且-目前-没有迹象表明cascade很快就会从引擎中完全移除。
所有效果都将转换为使用Niagara的更新将在未来的某个时间提供。
Luos的低多边形/多边形风格的特效包是完全优化的性能和工作在任何设备和平台! 包括开关!
易于阅读的材质和实例,易于调整、调整和创建现有效果的替代版本。
小纸条!
如果您安装了虚幻引擎4.16并安装了这个软件包,并且在某个时候决定将您的项目更新到4.17或更高版本,请务必重新下载这个软件包,因为它将包含与4.17中添加的一些新特性相关的一些(性能)更新。
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