Lightning, Ice, Light, Darkness are the central elements of the second “Four Elements” package. They will look amazing for your RPG, MOBA, or any Fantasy & Adventure game!
All effects are centered around offensive, defensive and impacts.
闪电、冰、光、暗是第二个”四元素”包的中心元素。 他们将看起来惊人的RPG,MOBA,或任何幻想和冒险游戏!
所有的影响都集中在进攻,防守和影响。
All effects come with optimized textures, materials, meshes, and three LOD’s.
13 Emitters. (Offensive, Defensive, Impact. one ribbon, All particles are named properly)
25 Materials, 15 Instances. (Easily readable)
26 Static Meshes. (Between 4 and 2050 polygons)
37 Textures. (Mostly masks, 512×512 up to 4096×4096, but can be resized without much quality loss)
9 Amazing Material Functions.
Update 1.2 (4.16 and up)
Optimized materials, emitters, particle LOD’s.
Lowering the total shader instructions by 600+, lowering texture calls by a few dozen, and significantly lowering overdraw.
Note 1: Each effect has a light disabled inside Cascade, Enable them at your own discretion.
Note 2: Blueprints are only for showcasing content, I do not provide help with blueprint issues. This is a VFX-Only package.
Type of emitters: CPU, GPU, Mesh, Ribbon.
Documentation included: No.
所有效果都具有优化的纹理、材质、网格和三个LOD。
13个发射器。 (进攻,防守,冲击。 一个色带,所有粒子都正确命名)
25材料,15实例。 (易读)
26静态网格。 (在4和2050多边形之间)
37纹理。 (大部分是面具,512×512到4096×4096,但可以调整大小而不会造成太大的质量损失)
9惊人的材料功能。
更新1.2(4.16及以上)
优化的材料,发射器,粒子LOD。
将着色器指令总量降低600+,将纹理调用降低几十个,并显着降低透绘。
注1:每个效果都有一个灯在级联内禁用,使他们在您自己的决定.
注2:蓝图仅用于展示内容,我不提供蓝图问题的帮助。 这是一个特效包。
发射器类型:CPU,GPU,网格,色带。
文件包括:没有。
You can grab this and the “Four elements” pack combined as the “Eight Elements Pack” here.
Preview: youtube.com/watch?v=nT6n_mTBBuY
Lightning, Ice, Light, Darkness are the central elements of the second “Four Elements” package.
They will look amazing for your RPG, MOBA, or any Fantasy & Adventure game!
All effects are centered around offensive, defensive and impacts.
Works great with the other “Four Elements” pack available on the marketplace!
All effects come with optimized textures, materials, meshes, and three LOD’s.
13 Emitters.
25 Materials, 15 Instances.
26 Static Meshes.
37 Textures.
9 Amazing Material Functions.
Update 1.2 (4.16 and up)
Optimized materials, emitters, particle LOD’s.
Lowering the total shader instructions by 600+, lowering texture calls by a few dozen, and significantly lowering overdraw.
Note 1: Each effect has a light disabled inside Cascade, Enable them at your own discretion.
Note 2: Blueprints are only for showcasing content, I do not provide help with blueprint issues. This is a VFX-Only package.
Note3: Parts of the “black smoke” effect are obtained from https://goo.gl/AfHMoA under cc0 license.
你可以抓住这个和”四个元素”包结合为 “八要素包” 这儿。
预览: youtube.com/watch?v=nT6n_mTBBuY
闪电、冰、光、暗是第二个”四元素”包的中心元素。
他们将看起来惊人的RPG,MOBA,或任何幻想和冒险游戏!
所有的影响都集中在进攻,防守和影响。
伟大的工作与其他”四个元素”包可在市场上!
所有效果都具有优化的纹理、材质、网格和三个LOD。
13个发射器。
25材料,15实例。
26静态网格。
37纹理。
9惊人的材料功能。
更新1.2(4.16及以上)
优化的材料,发射器,粒子LOD。
将着色器指令总量降低600+,将纹理调用降低几十个,并显着降低透绘。
注1:每个效果都有一个灯在级联内禁用,使他们在您自己的决定.
注2:蓝图仅用于展示内容,我不提供蓝图问题的帮助。 这是一个特效包。
注3:部分”黑烟”效果由https://goo.gl/AfHMoA 根据cc0许可证。
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