Features:
- 18 Emitters
- 16 Systems
- Demo map shows how the effects are attached to characters
Type of Emitters: CPU & GPU
Number of Unique Effects: 16
LODs: Yes
Number of Materials: 23
Number of Textures: 50
Number of Unique Meshes: 16
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 18发射器
- 16系统
- 演示地图显示效果如何附加到字符
发射器类型:CPU和GPU
独特效果数量:16
Lod:是的
材料数量:23
纹理数量:50
唯一网格数:16
支持的开发平台:
Windows:是的
Mac:是的
Video Link
Character setup tutorial! – New video!
Sampling regions of your mesh Guide
Effects such as Sand require ‘Generate Mesh Distance Fields’ to be turned on!
UE4 Mannequin character with animation used in demo scene, FX will attach to any type Skeletal mesh.
List of FX:
Bananas
Bouncy Balls
Bricks
Building Blocks
Chrome Balls
Darkness
Dice
Energy
Eye Balls
Gold Bars
Grass
Mushrooms
Sand
Silver Rock
Smoke
Snow
Website | Youtube | Artstation | Discord (Support)
Click for More Asset Packs from SHOGUN GAMES
视频链接
角色设置教程! -新视频!
沙等效果需要”生成网格距离场”才能打开!
在演示场景中使用动画的Ue4人体模型角色,FX将附加到任何类型的骨骼网格。
外汇一览表:
香蕉
弹性球
砖头
建筑大厦
铬球
黑暗
骰子
能源
眼球
金条
草
蘑菇
沙子
银石
烟雾;烟雾
雪
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