Features:
- Portals
- BlackHoles
- Smoke&Fires
- Tornados
- Liquids
- Aura Plates
- ETC
Type of Emitters: (CPU, GPU, and/or mesh emitters?)
Number of Effects: 28
Number of Textures: 61
Number of Materials: 29
Number of Material Instances: 39
Number of Meshes: 23
特征:
- 门户
- 黑洞洞
- 烟与火
- 龙卷风
- 液体
- 光环板
- 等
发射器类型:(CPU,GPU和/或网格发射器?)
效果数量:28
纹理数量:61
材料数量:29
材质实例数:39
目数:23





https://www.youtube.com/watch?v=R1-LW5U82Nw&feature=youtu.be
My FX’s Page : https://www.unrealengine.com/marketplace/content-cat/assets/fx?count=20&sortBy=effectiveDate&sortDir=DESC&start=0&tag=8749
This FX pack is designed to fit well with stylized games. Each particle is modular, and texture and color are easily manipulated using material instances.
This is good for use in environment FX.
05. 22. 18 – The 3.1 version has been updated with slightly improved optimization and texture quality. Tell me if you have a problem.
01. 11. 12 – Version 3.2 has been updated. Bug fixed to allow tornado resizing to work properly on the engine.
Thanks
https://www.youtube.com/watch?v=R1-LW5U82Nw&feature=youtu.be
这个FX包的设计非常适合程式化的游戏。 每个粒子都是模块化的,使用材质实例可以轻松操作纹理和颜色。
这很适合在环境FX中使用。
05. 22. 18-3.1版本已更新,优化和纹理质量略有改进。 如果你有问题就告诉我。
01. 11. 12-版本3.2已更新。 修正了允许龙卷风调整大小在引擎上正常工作的错误.
谢谢

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