VIDEO PREVIEW

DEMO (showing version 4.26+)

DISCORD SERVER (SUPPORT, DISCUSSION)

REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)

Full feature list & starter guide

This system allows you to add dynamic behavior to any grass mesh easily. Use it with the UE foliage tool or spawn it dynamically in-game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending, and more effects are included by default.

The system is made 100% in Blueprints.

Due to the Marketplace character limit, the full feature list (+ starter guide) is available here: https://goo.gl/b0NSqj

Latest update (4.26+):

This update is a big overhaul of the internal systems, to make it much more optimized, flexible, and better looking. Before updating, please make a backup of your project.

  • A new demo .exe is available for download (link in the product description)

  • Greatly optimized interaction system

  • Improved interaction effects

  • New interaction parameters

  • Optimized default grass shader

  • Simplified internal logic

  • Optimized the initial chunking process (faster loading times)

  • Added more options to the grass material, to ease the process of using custom meshes

  • Tuned to work with the Lumen system without issues

  • The 4.26 version is compatible with UE5 EA

Previous update (4.22+):

  • Improved in-game smooth wind strength & wind direction change effect

  • Improved demo effects

  • Changed eye adaptation in demo scenes to match the new 4.22 standard

  • Fixed grass stretch when using strong wind parameters

  • Fixed 4.22 bug: Grass LOD deform on HISM component when removing instances

Dynamic Grass System on Orbital Market

视频预览

演示(显示版本4.26+)

DISCORD服务器(支持,讨论)

评论,问题和答案(来自UE Marketplace)

完整功能列表和入门指南

该系统允许您轻松地向任何草网格添加动态行为。 将它与UE植物工具一起使用,或在游戏中动态生成它。 冲击波,变形,燃烧+火焰传播,切割,生长,移除,地面混合和更多的效果默认包括在内。

该系统是100%在蓝图中制作的。

由于市场字符限制,完整的功能列表(+入门指南)可在这里找到: https://goo.gl/b0NSqj

最新更新(4.26+):

这次更新是对内部系统的一次大修,使其更加优化,灵活和更好看。 在更新之前,请对您的项目进行备份。

  • 一个新的演示。exe可供下载(产品说明中的链接)

  • 大大优化的交互系统

  • 改进的交互效果

  • 新的交互参数

  • 优化的默认草着色器

  • 简化的内部逻辑

  • 优化了初始分块过程(更快的加载时间)

  • 为草地材质添加了更多选项,以简化使用自定义网格的过程

  • 调整工作与流明系统没有问题

  • 4.26版本兼容UE5EA

上次更新(4.22+):

  • 改进的游戏内平滑风强度和风向变化效果

  • 改进的演示效果

  • 改变了演示场景中的眼睛适应,以匹配新的4.22标准

  • 使用强风参数时固定草地伸展

  • 修复了4.22错误:移除实例时组件上的Grass LOD变形

轨道市场上的动态草地系统

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。