Number of Blueprints: 186
- Number of Actor Components: 16
- Number of Blueprint Interfaces: 16
- Number of Widget Blueprints: 22
- Number of Animation Blueprints: 5
- Number of Behavior Tree Nodes: 18
- Number of Anim Notifies: 15
- Number of Item Blueprints: 69
- Number of Ability Blueprint: 25
Number of Sound Cues: 26
Number of Particle Systems: 22
Input: Keyboard, Mouse, Gamepad
Network Replicated: No
蓝图数目:186
- Actor组件数量:16
- 蓝图接口数量:16
- 小部件蓝图数量:22
- 动画蓝图数量:5
- 行为树节点数:18
- Anim通知的数量:15
- 项目蓝图数目:69
- 能力蓝图数量:25
声音提示数:26
粒子系统数量:22
输入:键盘,鼠标,游戏手柄
网络复制:没有
Bundle pack containing all modules of Dynamic Combat System.
- July 2023 – DCS Update to version 3 (UE 5.2 onwards )
Pack is merged version of all DCS modules
- Dynamic Combat System
- Dynamic Combat System – Magic
- Dynamic Combat System – Archery
- Dynamic Combat System – Guns ( only UE 5.2 onwards )
Features
- Includes Melee/Range/Magic/Guns combat
- Modifiable & Extendable
- Supports any weapon type / hands combat / blocking
- Dodge / Roll system
- Accurate trace-based hit detection system
- AI system (templates from preview video included)
- Equipment & Inventory systems
- Lock-on target system
- Stats Manager system
- Team Relations system
- Status Effects system
- Input Buffering system
- Parry & Backstab systems
- Save / Load system for equipment, inventory & stats
- Zoom & Slow Motion systems
- Ability system with many customizable abilities
- Customizable guns with Rifle/Pistol/Shotgun examples
- Customizable projectiles trace-based and movement-based
- Customizable crosshair widget
- Clear and commented logic based on Actor Components
捆绑包包含动态战斗系统的所有模块.
- 2023年7月-DCS更新至 版本3 (UE5.2起)
Pack是所有DCS模块的合并版本
特征
- 包括近战/远程/魔法/枪战
- 可修改和可扩展
- 支持任何武器类型/手打/阻挡
- 道奇/滚动系统
- 精确的基于轨迹的命中检测系统
- AI系统(包括预览视频模板)
- 设备及存货系统
- 锁定目标系统
- 统计管理系统
- 团队关系系统
- 状态影响系统
- 输入缓冲系统
- Parry&Backstab系统
- 设备、库存和统计的保存/加载系统
- 变焦和慢动作系统
- 具有许多可定制能力的能力系统
- 可定制的枪与步枪/手枪/猎枪的例子
- 基于跟踪和基于移动的可自定义投射物
- 可定制的十字线小部件
- 基于Actor组件的清晰和注释逻辑
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