Abilities / Spells / Magic System For Your Fantasy MOBA, MMO, Arena Game! Character Regen / Death and Effects

能力/法术/魔法系统为您的幻想MOBA,MMO,竞技场游戏! 角色恢复/死亡及效果

  •  Ability & Effect Casting System
  •  Character Status System With HP/Mana/Stamina
  • 5 Damage Types
  • 10 Example Abilities
  • 15 Example Effects
  • Fully Authoritative Server for Dedicated Host Games
  • Works on Single, Coop, and Dedicated Builds

Number of Blueprints:

2 Components

1 FL

1 ML

10 Ability BP’s

15 Effect BP’s

5 Damage Types

9 GUI’s

1 Character

1 Level

1 Game Mode

Input:

See AbilityDemoThirdPersonCharacter under Content/AbilitySystem/DEMO

Network Replicated:

Yes. Fully Server Authoritative

This add-on also supports single player and coop builds but it is built to handle Dedicated Server.

Supported Development Platforms:

All

Important/Additional Notes:

There is no sound with these abilities.

The showcase video was made with InfinityBladeEffectsPackages on the unreal marketplace for Free.

Every Ability seen in the demo video is ready to be used in this download.

You will need to create a Collision Preset called Projectile to get the example projectiles to collide properly.

Have questions, comments, or interested in our projects?

Join us on our Discord: https://discord.gg/G3ye3Jm

  •  能力与效果铸造系统
  •  HP/法力/耐力的角色状态系统
  • 5种伤害类型
  • 10示例能力
  • 15示例效果
  • 专用主机游戏的完全权威服务器
  • 适用于单一、合作和专用构建

蓝图数目:

2组件

1FL

1毫升

10能力BP的

15效果BP的

5种伤害类型

9桂氏

1个字符

1级

1游戏模式

输入:

请参阅Content/AbilitySystem/DEMO下的AbilityDemoThirdPersonCharacter

网络复制:

是的. 完全服务器权威

此插件还支持单人游戏和coop构建,但它是为了处理专用服务器而构建的。

支持的开发平台:

全部

重要/附加注意事项:

这些能力是没有声音的。

该展示视频是免费在虚幻商城上使用InfinityBladeEffectsPackages制作的。

在演示视频中看到的每个功能都可以在此下载中使用。

您将需要创建一个称为射弹的碰撞预设,以使示例射弹正确碰撞。

有问题、意见或对我们的项目感兴趣吗?

加入我们的不和: https://discord.gg/G3ye3Jm










Showcase Video

Discord Channel

Forum Thread

Note: 4.19 now works on single, coop and dedicated server builds.

This add-on includes the functionality to cast, cancel and hold out abilities and then apply effects on any character that has the “Ability Component” attached to them.

Press a # to load the ability. LMB to cast, RMB to cancel.

Casting mechanics for each ability are easily configurable inside the AbilitiesDataTable.

Includes 10 Example Abilities:

1 Fireball with a knock back

2 Poison ball with poison over time

3 Fire Bolt

4 Frost Bolt

5 Wall of Fire

6 Magical Shield

7 Exploding Blast

8 Heal Other

9 Heal Self

0 Resurrect

Easy to replicate and comes with Projectile_base bolt_base, Base_AoE.

Create a child component and apply your own code or make your own base_ability class to create children from.

The “Character System Component” includes a status, death, resurrection, and regeneration system.

The ability system can work with any game as a Spell Casting System or way to create a progress bar along side an action.

This is an ‘Add-on’ meaning you can add it to any existing project instantly.

展览短片

不和谐频道

论坛主题

注意:4.19现在适用于单个,coop和专用服务器构建。

这个附加组件包括施放、取消和保持能力的功能,然后对附加了”能力组件”的任何角色应用效果。

按a#加载能力。 LMB投,RMB取消。

每种能力的铸造机制都可以在AbilitiesDataTable中轻松配置。

包括10个示例能力:

1个带有反击的火球

随着时间的推移,2个带有毒药的毒球

3火栓

4霜螺栓

5火墙

6魔法盾

7爆炸爆炸

8治愈其他

9治愈自我

0复活

易于复制,并附带Projectile_base bolt_base,Base_AoE。

创建一个子组件并应用您自己的代码或创建自己的base_ability类以从中创建子组件。

“角色系统组件”包括状态、死亡、复活和再生系统。

能力系统可以与任何游戏一起工作,作为一个施法系统或方式创建一个进度条沿着一个动作。

这是一个”附加组件”,意味着您可以立即将其添加到任何现有项目中。

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