Features:

  • High resolution textures from 4-8k.
  • Large selection of variations of one texture.
  • Convenient tunnel demo level with maximum quality post process lighting effects for testing lens masks effects.
  • Many configured post processes in the tunnel with different masks with different atmosphere.

Texture Resolutions: 

256×16, 256×128, 512×512, 4096×256, 1024×1024, 2048×1024, 2048×2048, 4096×1024, 4096×2048, 4096×4096, 8192×4096, 3840×2160 (16×9)

Number of Textures:

  • All textures: 656
  • Dirt Masks: 575
  • LUTs: 26
  • Graffiti: 16

Number of Unique Materials and Material Instances:

  • Master: 8
  • Instances: 60
  • Emissive: 20
  • Graffiti Decals: 16
  • Number of Blueprints: 4
  • Number of Unique Meshes: 3

Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (Yes)

Documentation: Docs Google Link

Important/Additional Notes:

  • The quality of post-process effects can vary significantly on different versions of the engine (UE4 or UE5)
  • For correct rendering of textures without blurring Mip Gen Settings used NoMipmaps
  • The tunnel demo maps use a lot of lights that can significantly affect rendering time, if necessary, turn them off, delete or hide them from view to increase performance.
  • Size: 12,3 Gb

特征:

  • 高分辨率纹理从4-8k。
  • 大量选择 变奏曲 一种纹理。
  • 方便的隧道演示水平与最高质量的后处理照明效果 测试 镜头遮罩效果。
  • 许多配置后处理在隧道与不同的面具与不同的气氛。

纹理分辨率: 

256×16,256×128,512×512,4096×256,1024×1024,2048×1024,2048×2048,4096×1024,4096×2048,4096×4096,8192×4096,3840×2160(16×9)

纹理数量:

  • 所有纹理:656
  • 防尘口罩:575
  • LUTs:26
  • 涂鸦:16

唯一材质和材质实例数:

  • 主人:8
  • 实例:60
  • 发射:20
  • 涂鸦贴花:16
  • 蓝图数目:4
  • 唯一网格数:3

支持的开发平台:

  • 视窗:(是)
  • Mac:(是)

文件: 文档谷歌链接

重要/附加注意事项:

  • 不同版本的引擎(UE4或UE5)后处理效果的质量可能会有很大差异
  • 为了正确渲染纹理而不模糊使用NoMipmaps的Mip Gen设置
  • 隧道演示地图使用了大量可以显着影响渲染时间的灯光,如有必要,将其关闭,删除或隐藏它们以提高性能。
  • 大小:12,3Gb










VIDEO TRAILER INTRO | MORE SCREENSHOTS | VIDEO REVIEW CONTENT UE4 | VIDEO REVIEW TEXTURES UE4 | VIDEO REVIEW DYNAMIC FILM EFFECT UE5

Support by mail: astorn91@mail.ru

Other additional content: Cinematic LUTs Kit | Cinematic LUTs Kit 2 | Dark LUTs Kit | Ambient Cubemap Kit | Roads Pack

This set of lens textures will help add depth & realistic image for your screenshots to your project by creating a unique atmosphere for your project. Choose from more than 500 lens effect masks, create your own unique and inimitable frame, choosing between a slight, barely noticeable effect to the most severe and effective masks overlapping the frame. Also mask data can be used for loading screen* and pause menu* for example (only real time and using with global PPV) Also in UE5 you can use the old movie or dust moving effect. There are special shell-shock masks that can be applied to the player’s camera.

These textures work as a Screen blend mode similar to PS. You can get the usual black and white muddy effect on the screen with regular masks, or you can choose textures that enhance the effect like bloom, which further details the effect of lens flyers. Also in the set there are textures, color filters, which, thanks to the bloom effect, add shades.

These lens effects are especially well suited for tunnel spaces with local light sources in enclosed spaces for example horror.

Technical Details

Features:

  • High resolution textures from 4-8k.

  • Large selection of variations of one texture.

  • Convenient tunnel demo level with maximum quality post process lighting effects for testing lens masks effects.

  • Many configured post processes in the tunnel with different masks with different atmosphere.

Texture Resolutions: 

256×16, 256×128, 512×512, 4096×256, 1024×1024, 2048×1024, 2048×2048, 4096×1024, 4096×2048, 4096×4096, 8192×4096, 3840×2160 (16×9)

Number of Textures:

  • All textures: 656

  • Dirt Masks: 575

  • LUTs: 26

  • Graffiti: 16

Number of Unique Materials and Material Instances:

  • Master: 8

  • Instances: 60

  • Emissive: 20

  • Graffiti Decals: 16

  • Number of Blueprints: 4

  • Number of Unique Meshes: 3

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Yes)

Documentation: Docs Google Link

Important/Additional Notes:

  • The quality of post-process effects can vary significantly on different versions of the engine (UE4 or UE5)

  • For correct rendering of textures without blurring Mip Gen Settings used NoMipmaps

  • The tunnel demo maps use a lot of lights that can significantly affect rendering time, if necessary, turn them off, delete or hide them from view to increase performance.

  • Size: 12,3 Gb

视频预告片介绍 | 更多截图 | 视频评论内容UE4 | 视频评论纹理UE4 | 视频回顾动态电影效果UE5

邮寄支援:astorn91@mail.ru

其他附加内容: 电影LUTs套件 | 电影LUTs套件2 | 暗色LUTs套件 | 环境立方体贴图套件 | 道路包装

这组镜头纹理将通过为您的项目创建一个独特的氛围,帮助您的截图添加深度和现实的图像到您的项目。 选择超过 500 镜头效果蒙版,创建自己独特的和独特的框架,一个轻微的,几乎没有明显的效果,以最严重和有效的蒙版重叠的框架之间进行选择。 也掩码数据可用于 加载屏幕*及 暂停菜单*例如(仅实时和与全局PPV一起使用)也可以在UE5中使用旧的 电影 或灰尘移动效果。 有特别的 壳牌-冲击 可应用于玩家的面具 照相机.

这些纹理作为一个 屏幕 混合模式类似于 PS. 您可以使用常规蒙版在屏幕上获得通常的黑白泥泞效果,或者您可以选择以下纹理 加强 效果像 布卢姆,这进一步详细说明了镜头传单的效果。 在集合中也有纹理, 彩色滤光片,这要归功于 布卢姆 效果,添加色调。

这些镜头效果特别适合于 隧道 有本地光源的空间 随函附上 例如空格 恐怖.

技术细节

特征:

  • 高分辨率纹理从4-8k。

  • 大量选择 变奏曲 一种纹理。

  • 方便的隧道演示水平与最高质量的后处理照明效果 测试 镜头遮罩效果。

  • 许多配置后处理在隧道与不同的面具与不同的气氛。

纹理分辨率: 

256×16,256×128,512×512,4096×256,1024×1024,2048×1024,2048×2048,4096×1024,4096×2048,4096×4096,8192×4096,3840×2160(16×9)

纹理数量:

  • 所有纹理:656

  • 防尘口罩:575

  • LUTs:26

  • 涂鸦:16

唯一材质和材质实例数:

  • 主人:8

  • 实例:60

  • 发射:20

  • 涂鸦贴花:16

  • 蓝图数目:4

  • 唯一网格数:3

支持的开发平台:

  • 视窗:(是)

  • Mac:(是)

文件: 文档谷歌链接

重要/附加注意事项:

  • 不同版本的引擎(UE4或UE5)后处理效果的质量可能会有很大差异

  • 为了正确渲染纹理而不模糊使用NoMipmaps的Mip Gen设置

  • 隧道演示地图使用了大量可以显着影响渲染时间的灯光,如有必要,将其关闭,删除或隐藏它们以提高性能。

  • 大小:12,3Gb

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