Physically-Based Rendering: Yes and Unlit Material
Texture Size : 1024 x 512 (RMA Packed)
Collision: Auto generate collision
Triagnle Count: 1492 – 982
LODs: 3 lod, 100%, 50%, 25%
Number of Meshes: 10
Number of Materials and Material Instances: 2 Master Material, 20 Instance Material (10 PBR, 10 Unlit)
Number of Textures: 46
基于物理的渲染:是和未点燃的材料
纹理尺寸:1024×512(RMA包装)
碰撞:自动生成碰撞
三角计数:1492-982
Lod:3lod,100%,50%,25%
目数:10
材质和材质实例数:2个主材质,20个实例材质(10PBR,10Unlit)
纹理数量:46
3D Preview: artstation.com/artwork/RBgry
This pack include 10 fantasy stylish melee weapon that come with 2 material set- PBR and Unlit Material (Time to show some love for Low end Mobile)
All the assets is this pack is under 1500 triangle count, and with 3 Lod (50% 25%), and with 1024 x 512 high quality texture
-Common Question:
Q: Is the assets useable in PC/ Console game?
A: Yes, its useful for third person game as player hold weapon, or horde of enemy holding the weapon due to it low poly count and LOD
Q: What is Unlit Material/ texture?
A: Unlit is what we call Diffuse in last few generation, which include lighting, shadow detail all in one map
Q: Do they come with particle system
A: No
3D预览: artstation.com/artwork/RBgry
这个包包括10个幻想时尚的近战武器,带有2个材料集-PBR和未点燃的材料(时间显示一些爱低端手机)
所有的资产是这个包是在1500三角形计数,并与3个Lod(50%25%),并与1024×512高品质纹理
-常见问题:
问:这些资产是否可以在PC/主机游戏中使用?
答:是的,它对第三人称游戏很有用,因为玩家持有武器,或者敌人持有武器,因为它低聚数和LOD
问:什么是无光材质/纹理?
A:Unlit就是上一代我们所说的Diffuse,其中包括光照,阴影细节都在一张地图中
问:它们是否带有粒子系统
答:没有
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