🔗Meshes & Materials & Textures🎐

  • Number of Unique Meshes: 12

  • Number of Materials: 44

  • Number of Textures: 81

  • Texture Resolutions: (4096X4096) Upgradeable

  • Texture Maps: Basecolor, OcclusionRoughnessMetallics and Normal

🔮Collision: (Yes automatically generated)

🛠️Vertex Count:

🔫Gun

  • m4A1 :15.870

📦Accessory

  • SM_Bullet : 384

  • SM_Bullet_556 : 1.859

  • SM_Magazine: 992

  • SM_Magazine Lid :88

  • SM_A1_Scope : 1.437

  • SM_Belt: 5.168

  • SM_Vertical : 298

  • SM_Supressor : 256

  • SM_Aim_2: 10.509

  • SM_a600: 1.858

📦 For different weapon models and more weapon attachments : AB3DX

🔗网格&材质&纹理🎐

  • 唯一网格数:12

  • 材料数量:44

  • 纹理数量:81

  • 纹理分辨率:(4096×4096)可升级

  • 纹理贴图:基色、遮挡、金属和法线

▪碰撞:(是自动生成的)

️️顶点计数:

🔫

  • m4A1:15.870

📦附件

  • SM_Bullet:384

  • SM_Bullet_556:1.859

  • SM_Magazine:992

  • SM_Magazine盖子:88

  • SM_A1_Scope:1.437

  • SM_Belt:5.168

  • SM_Vertical:298

  • SM_Supressor:256

  • SM_Aim_2:10.509

  • SM_a600:1.858

不同的武器型号和更多的武器附件 : AB3DX










🚹 Skeletal System : Fully compatible with Ue4 and Ue5

🎮Animation :

  • Character arm animations
  • Ads and Hip animations
  • Fire & Fire Automatic
  • Reload
  • Reload From Dry
  • Chamber round

📺Videos

🕹️Character Animations

Includes skeletal structure and animation. Compatible with FPS and TPS character arm animations

🔴Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.

📚Overview

All objects in the pack are fully UV matched with the corresponding textures.

Elements which require animation have been detached, and named

Optimized for game engines.

Model unwrapped manually to make most efficient use of the UV space.

Model scaled to fit actual version existing models.

🎨Visuals & Art:

🔴High Quality Models

🟠Low Poly Models

🟡Detachable Meshes

🟢Replaceable coating

🔵Removable logo💠

🟣Optimized♻️

🔗Meshes & Materials & Textures🎐

  • Number of Unique Meshes: 12
  • Number of Materials: 44
  • Number of Textures: 81
  • Texture Resolutions: (4096X4096) Upgradeable
  • Texture Maps: Basecolor, OcclusionRoughnessMetallics and Normal

🚹 骨骼系统 :完全兼容 Ue4Ue5

🎮动画制作 :

  • 角色手臂动画
  • 广告和臀部动画
  • 消防及消防自动
  • 重新装填
  • 从干燥重新装填
  • 圆室/圆室

📺视频

▪️角色动画

包括骨骼结构和动画。 兼容FPS和TPS角色手臂动画

🔴 :在TPS动画中,只有手臂运动可用,脚,躯干和头部运动不可用。 Arm动画旨在与角色的完整性和谐地移动。

📚概述

包中的所有对象都与相应的纹理完全UV匹配。

需要动画的元素已被分离,并命名

针对游戏引擎进行了优化。

模型手动展开,以最有效地利用紫外线空间.

模型缩放以适应实际版本现有模型.

🎨视觉与艺术:

▪高品质型号

▪低聚模型

▪可拆卸网格

▪可更换涂层

🔵可移动的标志💠

🟣优化♻每天都会

🔗网格&材质&纹理🎐

  • 唯一网格数:12
  • 材料数量:44
  • 纹理数量:81
  • 纹理分辨率:(4096×4096)可升级
  • 纹理贴图:基色、遮挡、金属和法线
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