Features:
- 2 Blueprints: sword and shield, each allows to select parts your weapon will be composed of by hand or randomly
- Highly customizable shield Material that allows to change the pattern and colors on shields with a simple power of two RGB pattern input
- 10 pattern Textures
Texture Sizes:
- (12) 2048×2048 Textures for sword parts
- (6) 4096×4096 Textures for shield parts
- (10) 512×512 Textures of patterns
Scaled to Epic Skeleton: Yes
Collision: Yes, custom for sword parts, automatically generated for shield parts.
Vertex Count: 210-1400 verts (350-2600 tris) for swords, 1800-3200 verts (3350-5700 tris) for shields
LODs: LOD0-LOD2
Number of Meshes: 61
Number of Materials and Material Instances: 2 Materials, 26 Material instances
Number of Textures: 28
特征:
- 2蓝图:剑和盾,每个允许选择你的武器将由手工或随机组成的部分
- 高度可定制的屏蔽材料,允许改变模式和颜色的屏蔽与一个简单的力量两个RGB模式输入
- 10图案纹理
纹理尺寸:
- (12)剑部件的2048×2048纹理
- (6)屏蔽件的4096×4096纹理
- (10)512×512图案的纹理
缩放到史诗骨架:是的
碰撞:是的,自定义剑部件,自动生成盾部件。
顶点计数:210-1400verts(350-2600tris)用于剑,1800-3200verts(3350-5700tris)用于盾牌
Lod:LOD0-LOD2
网格数: 61
材质和材质实例数:2个材质,26个材质实例
纹理数量: 28
Sword and shield Blueprints are composed of modular pieces. Sword Blueprint contains 47 meshes: pommels, handles, guards, and blades assembled in a modular fashion. Easily tweakable by hand or automatically randomized. Shield Blueprint contains 14 meshes and a highly customizable Material that allows you to change the pattern, material type, and colors of a shield.
剑和盾的蓝图是由模块化的部分组成的. Sword Blueprint包含47个网格体:以模块化方式组装的鞍子、手柄、防护装置和刀片。 很容易用手调整或自动随机。 Shield蓝图包含14个网格体和一个高度可定制的材质,允许您更改盾牌的图案、材质类型和颜色。
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