Features:
- Level design helper
- It’s an Editor Utility Widget (Blutility)
- Clean Blueprint Coding
- Ready to upgrade
- Good User Interface (UI)
Number of Blueprints:
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Download How to Use (PDF)
特征:
- 关卡设计助手
- 这是一个编辑器实用工具小部件(Blutility)
- 清洁蓝图编码
- 准备升级
- 良好的用户界面(UI)
蓝图数目:
支持的开发平台:
Windows:是的
Mac:是的
文件: 下载使用方法(PDF)
Level Design Tools by DrCG
It is a powerful, Simple, Useful & Handy Assistant tool that helps you to manage the level design process.
if you want features or functionalities that you need or would like to be added to this tools Please add a QUESTION to let us know. We will definitely add your favorite features in the next updates.
Updated Features on Version 1.6:
Distribute Along the Axis with specified space
Some small change on UI
Fix Undo bugs
Updated Features on Version 1.5:
The array now works with Every Actor
Bug Fix
Updated Features on Version 1.4:
* New UI with beautiful Icons
* Add Distribute (Normal and Smart Spacing)
* Add Align by Center Bound (in all axis)
* bug fixes:
fix align items that were not working in some situations
Updated Features on Version 1.3:
* Add Random Scale on 3 Axes
* Remove Uniform Random Scale
* Rename Some Spin boxes
New Features on Version 1.2
* Simple Asset Renamer tools added
* Local Scale & Local Location in any dimensions were added
* bug fixes:
- undo not working on any features
Please Watch: The how to Use and Demo Video on Youtube
If you want to try this product before buying we produce a free trial version for a limited time:
Download Free Level Design Tools for UE4
Download Free Level Design Tools for UE5
Note that only some of the features are shipped with the free version.
This tool Speed UP your level design process!
Complete Documentation: (Please see it)
What is this? What can it actually do?
This is a tool created with the Unreal Engine Editor Utility Widget, that helps level designers easily build the level beyond the Editor’s limitation.
This is an editor tool that does not affect performance.
What’s inside?
A simple demo level with simple meshes with variant pivots.
The tool itself
Features Consist of 6 Different Parts:
- Array Helper
- Transform Helper
- Organization Helper
- Snap Helper
- Randomize Helper
- Scatter Helper
All Actions Have Undo Ability
Array Helper:
Easily Array Items and set rotation, position, and scale of new items. (Only work on Static Meshes)
You can attach the new instances to the source with one click!
Transform Helper:
Distribute items and distribute space between items (normal and smart distribution)
Align Items together based on their bounds in any direction.
Align Items together based on their pivot position in any direction.
Quickly Rotate Items by local bounds in any direction (with editor rotate tools you can’t do this).
Organization Helper:
Easily swap two objects (change location together)
Rotate objects toward a focus point that seems they are looking at it!
Arrange Items around another object in a radial formation (like a chair around the table)
Snap Helper (Very useful and powerful)
When you press the “End” key in the editor, selected objects fall and sit on a platform on the bottom (if any), but if you want to do this in different directions you must use our tools.
Randomize Helper:
Randomize the Location, Rotation, and Scale of Selected Actors in the desired range (you can set min and max for any direction)
If you check the relative check box, it means that a random number between min and max will be added to the current value of location/rotation/scale of actors
Scatter Helper:
With the help of this tool, you can duplicate meshes along with the bounds of a selected platform. (Like foliage or Objects scattered on the ground etc.)
To improve our product please write a comment or review. If you love it please give us a 5 start :)
Bug Fixed:
Attach to Original in Array Helper did not work when the parent actor is in a folder, and when the mobility state of the parent actor was not set to static!
First, we solve the folder structure problem, and for the mobility state, we Manually set the parent mobility state to Static!
Drcg的关卡设计工具
它是一个功能强大,简单,有用和方便的助手工具,可以帮助您管理关卡设计过程。
如果您想要的特性或功能,您需要或希望被添加到这个工具,请添加一个 问题 让我们知道。 我们一定会在接下来的更新中添加您最喜爱的功能。
1.6版的更新功能:
以指定的空间沿轴分布
UI上的一些小变化
修复撤消错误
1.5版的更新功能:
阵列现在适用于每个演员
错误修复
1.4版的更新功能:
*新的UI与美丽的图标
*添加分布(正常和智能间距)
*通过中心绑定添加对齐(在所有轴中)
*错误修复:
修复在某些情况下不起作用的对齐项
1.3版的更新功能:
*在3个轴上添加随机比例
*去除均匀随机尺度
*重命名一些旋转框
版本1.2的新功能
*添加了简单的资产重命名工具
*添加了任何维度的本地规模和本地位置
*错误修复:
- 撤消不处理任何功能
请观看: 如何在Youtube上使用和演示视频
如果您想在购买前试用这种产品,我们生产一个 限时免费试用版:
请注意,只有一些功能是随免费版本一起提供的。
这个工具加快你的关卡设计过程!
完整的文档:(请看)
這是什麼啊? 它实际上能做什么?
这是一个使用虚幻引擎编辑器工具小部件创建的工具,可帮助关卡设计师轻松构建超出编辑器限制的关卡。
这是一个不影响性能的编辑器工具。
里面是什么?
一个简单的演示水平与简单的网格与变体枢轴.
工具本身
功能由6个不同的部分组成:
- 数组助手
- 变换助手
- 组织助理
- 快照助手
- 随机化助手
- 散射助手
所有操作都具有撤消能力
数组助手:
轻松数组项目并设置新项目的旋转,位置和比例。 (仅适用于静态网格体)
您只需单击一下即可将新实例附加到源!
变换助手:
分配项目并在项目之间分配空间(正常和智能分配)
根据项目在任何方向上的边界将它们对齐在一起。
根据项目在任何方向上的枢轴位置将它们对齐在一起。
在任何方向上按局部边界快速旋转项目(使用编辑器旋转工具,您无法做到这一点)。
组织助理:
轻松交换两个对象(一起更改位置)
旋转对象朝向一个焦点,似乎他们正在看它!
以放射状排列另一个物体周围的物品(就像桌子周围的椅子)
Snap Helper(非常有用和强大)
当您在编辑器中按下”结束”键时,选定的对象会下降并坐在底部的平台上(如果有的话),但如果您想在不同的方向上执行此操作,则必须使用我们的工具。
随机化助手:
在所需范围内随机化选定Actor的位置、旋转和缩放(您可以为任何方向设置min和max)
如果选中相对复选框,则表示将在actor的location/rotation/scale的当前值中添加min和max之间的随机数
散射助手:
借助此工具,您可以复制网格以及选定平台的边界。 (如树叶或散落在地上的物体等))
为了改进我们的产品,请写一篇评论或评论. 如果你喜欢它,请给我们一个5开始:)
修正错误:
当父actor位于文件夹中,并且父actor的移动性状态未设置为static时,Attach To Original in Array Helper不起作用!
首先,我们解决文件夹结构问题,对于移动性状态,我们手动将父移动性状态设置为静态!
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