Features:

  • 7 Unique weapons; Sword, Greatsword, Hatchet, Battleaxe, Mace, Hammer, and Shield
  • 2 Styles for each weapon; low quality Iron and high quality Steel
  • Damaged and Aged versions of each weapon, for a total of 56 variations.
  • Materials have exposed Damaged and Aged settings, allowing real-time swapping with blueprints.
  • All 56 variations have their own icons for inventories, with transparent backgrounds to overlay any art.
  • All weapons have carefully crafted custom collision and 3 LODs (0, 1, 2)
  • LODs have nearly imperceptible transitions, with a polycount reduction of up to roughly 50%.
  • Scaled to Epic skeleton, with sockets for hand placement

Texture Sizes:

  • Weapon Textures are 2048×2048
  • Metallic Maps are 512×512
  • Icons are 256×256

Scaled to Epic Skeleton: Yes

Collision: Yes, Custom Collision

Vertex Count: LOD0 704 to 1,674, LOD2 408 to 956

LODs: 3

Number of Meshes: 7

Number of Materials and Material Instances: 70

Number of Textures: 189

Supported Development Platforms: PC, Mac

Supported Target Build Platforms: PC, Mac

特征:

  • 7独特的武器;剑,大刀,斧头,Battleaxe,狼牙棒,锤子和盾牌
  • 每种武器有2种款式;低质量铁和高质量钢
  • 每种武器的损坏和老化版本,共56种变体。
  • 材料暴露了损坏和老化的设置,允许实时交换蓝图。
  • 所有56个变化都有自己的图标库存,透明的背景复盖任何艺术.
  • 所有武器都精心制作了自定义碰撞和3个Lod(0,1,2)
  • Lod具有几乎难以察觉的转换,polycount减少高达约50%。
  • 缩放到史诗骨架,带插座用于手部放置

纹理尺寸:

  • 武器纹理为2048×2048
  • 金属图是512×512
  • 图标是256×256

缩放到史诗骨架:是的

碰撞:是的,自定义碰撞

顶点计数:LOD0 704至1,674,LOD2 408至956

Lod: 3

网格数: 7

材质和材质实例数: 70

纹理数量: 189

支持的开发平台:PC,Mac

支持的目标构建平台:PC,Mac










Ideal for an RPG, each weapon comes with a low quality and high quality version, as well as damaged or weather-worn versions, for a total of 56 variations. The Materials have exposed settings for Damaged and Aged, which can be used in a Blueprint to swap the appearance during gameplay.

Have the weapons become covered in nicks and dents when durability is low, or loot ancient weather-worn weapons that need to be restored. All 56 weapon variations include their own icon.

理想的RPG游戏,每个武器都有一个低质量和高质量的版本,以及损坏或天气磨损的版本,总共56个变化。 材质具有损坏和老化的暴露设置,可在蓝图中用于在游戏过程中交换外观。

当耐久性较低时,武器会被刻痕和凹痕复盖,或者掠夺需要恢复的古老天气磨损的武器。 所有56武器变体都包含自己的图标。

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