Features: (Please include a full, comprehensive list of the features of the product)
- Biopistol asset with effects and animations.
- Biorifle asset with effects and animations.
- Sci fi hallway 3d asset.
Number of Unique Meshes: 6
Vertex Count: Medium to low
Skinned Meshes: 2
Animations: 9
Number of Materials and Material Instances: 8
Number of Textures: 25
Texture Resolutions: 2k
Supported Development Platforms: Windows
特点:(请包括一个完整的,全面的产品功能列表)
- Biopistol资产与效果和动画.
- Biorifle资产与效果和动画。
- 科幻走廊3d资产。
唯一网格数:6
顶点数:中到低
蒙皮网格:2
动画:9
材质和材质实例数:8
纹理数量:25
纹理分辨率:2k
支持的开发平台:Windows
A pair of vat grown biological propellant ballistic weapons with effects and animations integrated. These effects can be seen in these videos: https://www.youtube.com/watch?v=wf921tiEhF8
They can be triggered by using the variables found in the actor blueprints for the weapons. these variables are as follows:
Actor_Fire; causes the weapon to fire a single round.
Actor_Reload; causes the weapon to reload.
Actor_Autofire; causes the weapon to fire automatically until the boolean is toggled off.
Actor_Wounded; causes the weapon to display diegetic effects associated with wounded organs.
一对增值税增长的生物推进剂弹道武器与效果和动画集成。 这些效果可以在这些视频中看到:https://www.youtube.com/watch?v=wf921tiEhF8
它们可以通过使用在武器的actor蓝图中找到的变量来触发。 这些变量如下:
Actor_Fire;使武器发射一个回合。
Actor_Reload;导致武器重新加载。
Actor_Autofire;导致武器自动射击,直到布尔值被关闭。
Actor_Wounded;使武器显示与受伤器官相关的diegetic效果。
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