Features: (Please include a full, comprehensive list of the features of the product)

  •  Biopistol asset with effects and animations.
  •  Biorifle asset with effects and animations.
  • Sci fi hallway 3d asset.

Number of Unique Meshes: 6

Vertex Count: Medium to low

Skinned Meshes: 2

Animations: 9

Number of Materials and Material Instances: 8

Number of Textures: 25

Texture Resolutions: 2k

Supported Development Platforms: Windows

特点:(请包括一个完整的,全面的产品功能列表)

  •  Biopistol资产与效果和动画.
  •  Biorifle资产与效果和动画。
  • 科幻走廊3d资产。

唯一网格数:6

顶点数:中到低

蒙皮网格:2

动画:9

材质和材质实例数:8

纹理数量:25

纹理分辨率:2k

支持的开发平台:Windows










A pair of vat grown biological propellant ballistic weapons with effects and animations integrated. These effects can be seen in these videos: https://www.youtube.com/watch?v=wf921tiEhF8

They can be triggered by using the variables found in the actor blueprints for the weapons. these variables are as follows:

Actor_Fire; causes the weapon to fire a single round.

Actor_Reload; causes the weapon to reload.

Actor_Autofire; causes the weapon to fire automatically until the boolean is toggled off.

Actor_Wounded; causes the weapon to display diegetic effects associated with wounded organs.

一对增值税增长的生物推进剂弹道武器与效果和动画集成。 这些效果可以在这些视频中看到:https://www.youtube.com/watch?v=wf921tiEhF8

它们可以通过使用在武器的actor蓝图中找到的变量来触发。 这些变量如下:

Actor_Fire;使武器发射一个回合。

Actor_Reload;导致武器重新加载。

Actor_Autofire;导致武器自动射击,直到布尔值被关闭。

Actor_Wounded;使武器显示与受伤器官相关的diegetic效果。

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