Number of Unique Effects:
LODs: (Yes)
Number of LODs: (1-4)
Number of Materials: 9
Number of Material Instances: 160
Number of Textures: 480
Number of Meshes: 81
Texture Resolutions: (Please list the range of texture resolutions)
-
2048×2048
-
4096×4096
Number of Blueprints: 84
Supported Development Platforms:
-
Windows: (Yes)
-
Mac: (Yes)
Documentation Link: FOG SET – Tutorial (Volumetric, Post Process, Plane)
Important/Additional Notes:
Volumetric fog has a limited rendering distance (settings in “ExponrntinalHeightFog”) with a strong value, jittering appears.
The quality of volumetric fog can be increased by command lines, but this can greatly affect performance.
-
Quality of fog at a distance:
r.VolumetricFog.GridPixelSize 4 (the less the better the quality, 8 – defailt)
-
Fog Jitter (Fog shadow jitter):
r.VolumetricFog.GridSizeZ 256 (the more the better the quality, 128-default)
There are also settings in lighting that greatly affect the display of volumetric fog (see the product documentation).
独特效果的数量:
Lod:(是的)
Lod数量:(1-4)
材料数量:9
材质实例数:160
纹理数量:480
目数:81
纹理分辨率:(请列出纹理分辨率的范围)
-
2048×2048的
-
4096×4096的
蓝图数目:84
支持的开发平台:
-
视窗:(是)
-
Mac:(是)
文档链接: 雾集-教程(体积、后处理、平面)
重要/附加注意事项:
体积雾具有有限的渲染距离(”ExponrntinalHeightFog”中的设置),具有较强的值,出现抖动。
命令行可以提高体积雾的质量,但这会极大地影响性能。
-
远处雾的质量:
r.VolumetricFog.GridPixelSize4(质量越少越好,8-defailt)
-
雾抖动(Fog shadow jitter):
r.VolumetricFog.GridSizeZ256(质量越好,128-默认)
照明中的某些设置会极大地影响体积雾的显示(请参阅产品文档)。
📷 Screenshots | “Silent Hill 2” Fog
Ask questions about the product under the video
🎬 Volumetric Fog (Tutorial)
🎬 Plane Fog (Tutorial)
🎬 Post Process Fog (Tutorial)
🎬 Other Video (Playlist)
🎬 “Silent Hill 2” Fog – Trailer | “Silent Hill 2” Fog – Tutorial
📬 Support: astorn91@mail.ru
🛒 Look my other products: My Seller Page
This pack contains three types of fog: post-processing, flat fog on planes and volumetric fog. These are 3 main materials and a set of textures for them. The materials provide a wide range of settings for use, depending on the need, you can use or disable some functions to reduce its cost. For convenience, a widget for volumetric fog is included. The package includes 2 demo maps.
Important: See the documentation.
-
Cloud Textures Side: 24 + 24 Normal (+ A-B variation)
-
Cloud Textures Up (for Volumetric Fog): 24 (+ A-B variation)
-
Cloud Fill: 6 + 6 tile variation + 12 Normal
-
Perlin Fill: 4 + 4 tile variation + 8 Normal
-
Voronoi Fill: 4 + 12 tile variation + 32 Normal
-
Circle Distortion: 24 + 24 tile variation
-
Shape Mask: 12
-
Volume Textures Perlin: 6 + 6 tile variation
-
Volume Textures Voronoi: 16 + 16 tile variation + 8 Combination
-
Volume Circle Distortion: 12 +12 tile variation
-
Material Master Fog: 3 + Base Instance and BluePrint
-
Material Instance and BluePrint Cloud Plane: 24 + 24
-
Static Meshes: 24 Stones, 8 Trees
-
2 Demo map included
-
Auto material for landscape
在视频下询问有关产品的问题
🎬 体积雾 (教程)
🎬 飞机雾 (教程)
🎬 后处理雾 (教程)
🎬 其他影片 (播放列表)
📚 文件
📬 支援服务: astorn91@mail.ru
🛒 看看我的其他产品: 我的卖家页面
这个包包含三种类型的雾:后处理,平面上的平面雾和体积雾。 这些是3主要材料和一组纹理。 材料提供了广泛的使用设置,根据需要,可以使用或禁用一些功能来降低其成本。 为方便起见,包含了体积雾的小部件。 该软件包包括2演示地图。
重要提示:请参阅文档。
-
云纹理侧:24+24正常(+A-B变化)
-
云纹理向上(体积雾):24(+A-B变化)
-
云填充:6+6瓦变化+12正常
-
Perlin填充:4+4瓷砖变化+8正常
-
Voronoi填充:4+12瓷砖变化+32正常
-
圆形失真:24+24瓷砖变化
-
形状面具:12
-
体积纹理Perlin:6+6瓷砖变化
-
体积纹理Voronoi:16+16瓷砖变化+8组合
-
体积圆失真:12+12瓦变化
-
材质主雾:3+基础实例和蓝图
-
材质实例和蓝图云平面:24+24
-
静态网格:24块石头,8棵树
-
2演示地图包括
-
景观用汽车材料
评论(0)