Number of Unique Effects:

LODs: (Yes)

Number of LODs: (1-4)

Number of Materials: 9

Number of Material Instances: 160

Number of Textures: 480

Number of Meshes: 81

Texture Resolutions: (Please list the range of texture resolutions)

  • 2048×2048

  • 4096×4096

Number of Blueprints: 84

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Yes)

Documentation Link: FOG SET – Tutorial (Volumetric, Post Process, Plane)

Important/Additional Notes:

Volumetric fog has a limited rendering distance (settings in “ExponrntinalHeightFog”) with a strong value, jittering appears.

The quality of volumetric fog can be increased by command lines, but this can greatly affect performance.

  • Quality of fog at a distance:

r.VolumetricFog.GridPixelSize 4 (the less the better the quality, 8 – defailt)

  • Fog Jitter (Fog shadow jitter):

r.VolumetricFog.GridSizeZ 256 (the more the better the quality, 128-default)

There are also settings in lighting that greatly affect the display of volumetric fog (see the product documentation).

独特效果的数量:

Lod:(是的)

Lod数量:(1-4)

材料数量:9

材质实例数:160

纹理数量:480

目数:81

纹理分辨率:(请列出纹理分辨率的范围)

  • 2048×2048的

  • 4096×4096的

蓝图数目:84

支持的开发平台:

  • 视窗:(是)

  • Mac:(是)

文档链接: 雾集-教程(体积、后处理、平面)

重要/附加注意事项:

体积雾具有有限的渲染距离(”ExponrntinalHeightFog”中的设置),具有较强的值,出现抖动。

命令行可以提高体积雾的质量,但这会极大地影响性能。

  • 远处雾的质量:

r.VolumetricFog.GridPixelSize4(质量越少越好,8-defailt)

  • 雾抖动(Fog shadow jitter):

r.VolumetricFog.GridSizeZ256(质量越好,128-默认)

照明中的某些设置会极大地影响体积雾的显示(请参阅产品文档)。










📷 Screenshots | “Silent Hill 2” Fog

Ask questions about the product under the video

🎬 Volumetric Fog (Tutorial)

🎬 Plane Fog (Tutorial)

🎬 Post Process Fog (Tutorial)

🎬 Other Video (Playlist)

🎬 “Silent Hill 2” Fog – Trailer | “Silent Hill 2” Fog – Tutorial

📚 Documentation

📬 Support: astorn91@mail.ru

🛒 Look my other products: My Seller Page

This pack contains three types of fog: post-processing, flat fog on planes and volumetric fog. These are 3 main materials and a set of textures for them. The materials provide a wide range of settings for use, depending on the need, you can use or disable some functions to reduce its cost. For convenience, a widget for volumetric fog is included. The package includes 2 demo maps.

Important: See the documentation.

  • Cloud Textures Side: 24 + 24 Normal (+ A-B variation)

  • Cloud Textures Up (for Volumetric Fog): 24 (+ A-B variation)

  • Cloud Fill: 6 + 6 tile variation + 12 Normal

  • Perlin Fill: 4 + 4 tile variation + 8 Normal

  • Voronoi Fill: 4 + 12 tile variation + 32 Normal

  • Circle Distortion: 24 + 24 tile variation

  • Shape Mask: 12

  • Volume Textures Perlin: 6 + 6 tile variation

  • Volume Textures Voronoi: 16 + 16 tile variation + 8 Combination

  • Volume Circle Distortion: 12 +12 tile variation

  • Material Master Fog: 3 + Base Instance and BluePrint

  • Material Instance and BluePrint Cloud Plane: 24 + 24

  • Static Meshes: 24 Stones, 8 Trees

  • 2 Demo map included

  • Auto material for landscape

📷 屏幕截图 | 《寂静岭2》迷雾

在视频下询问有关产品的问题

🎬 体积雾 (教程)

🎬 飞机雾 (教程)

🎬 后处理雾 (教程)

🎬 其他影片 (播放列表)

🎬 《寂静岭2》雾-预告片 | 《寂静岭2》迷雾-教程

📚 文件

📬 支援服务: astorn91@mail.ru

🛒 看看我的其他产品: 我的卖家页面

这个包包含三种类型的雾:后处理,平面上的平面雾和体积雾。 这些是3主要材料和一组纹理。 材料提供了广泛的使用设置,根据需要,可以使用或禁用一些功能来降低其成本。 为方便起见,包含了体积雾的小部件。 该软件包包括2演示地图。

重要提示:请参阅文档。

  • 云纹理侧:24+24正常(+A-B变化)

  • 云纹理向上(体积雾):24(+A-B变化)

  • 云填充:6+6瓦变化+12正常

  • Perlin填充:4+4瓷砖变化+8正常

  • Voronoi填充:4+12瓷砖变化+32正常

  • 圆形失真:24+24瓷砖变化

  • 形状面具:12

  • 体积纹理Perlin:6+6瓷砖变化

  • 体积纹理Voronoi:16+16瓷砖变化+8组合

  • 体积圆失真:12+12瓦变化

  • 材质主雾:3+基础实例和蓝图

  • 材质实例和蓝图云平面:24+24

  • 静态网格:24块石头,8棵树

  • 2演示地图包括

  • 景观用汽车材料

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