




Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra Bones: eye_r; eye_l; arm_shoulder_l; arm_shoulder_r; bag;
Animated: (No)
Number of Animations: 0
Animation types ( InPlace ): 0
Number of characters: 1
Vertex counts of characters: 60919
Number of Materials and Material Instances: 8 (Material), 18 (Material instance), 2 (Material Function)
Number of Textures: 52
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets.
Render scenes are not included in the package
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
额外骨骼:eye_r;eye_l;arm_shoulder_l;arm_shoulder_r;bag;
动画:(没有)
动画数量:0
动画类型(InPlace):0
字符数:1
字符顶点数:60919
材质和材质实例数:8(材质)、18(材质实例)、2(材质函数)
纹理数量:52
纹理分辨率:4096×4096
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
重要/附加说明:没有动画。 在场景中提供的所有动画都只是角色的演示,并且取自免费的Epic游戏资产。
渲染场景不包含在包中
Death Knight completely low-poly ready-made model for any of your games
You can change the color of the eyes, Head, Magic shoulder to whatever you need.
Render in Unreal 4.26
Modular
All separate parts are skeletal mesh
Video: https://www.youtube.com/watch?v=K5907Qj5GYQ
7 UV sets 4096×4096 + Eye, Magic Shoulder, Sword, Magic Sword
In models, it is desirable to use a shader with double-sided polygon elements on the clothing material.
Characters:
Face: 60529
Vertex: 60919
Tris: 1113647
Sword:
Face: 3378
Vertex: 3655
Tris: 6570
死亡骑士完全低聚现成的模型为您的任何游戏
你可以改变眼睛,头部,魔术肩膀的颜色,以任何你需要的。
在虚幻4.26中渲染
模块化设计
所有单独的部分都是骨架网格
短片: https://www.youtube.com/watch?v=K5907Qj5GYQ
7个UV套装4096×4096+眼睛,魔肩,剑,魔剑
在模型中,希望在服装材质上使用具有双面多边形元素的着色器。
人物:
面部:60529
顶点:60919
Tris:1113647
剑:
面部:3378
顶点:3655
Tris:6570

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