




Features:
- 157 meshes (11 species)
- 10 texture atlases (4096*4096)
- Foliage Master Material
Number of Unique Meshes: 157
Collision: Yes (for trunks only)
Polycount: Min 82 – Max 9156 triangles
LODs: Yes (generated)
Number of Master Materials: 2
Material Instances: 80
Number of Textures: 63
Texture Resolutions:
- Plants Atlases:
- T_Plant_Alien_Aloe_01 – 4096×4096
- T_Plant_Alien_BigFlower_01 – 4096×4096
- T_Plant_Alien_Bush_01 – 4096×4096
- T_Plant_Alien_Fern_01 – 4096×4096
- T_Plant_Alien_Fern_02 – 4096×4096
- T_Plant_Alien_LongLeaf_01 – 4096×4096
- T_Plant_Alien_RoundLeaf_01 – 4096×4096
- T_Plant_Alien_Vine_01 – 4096×4096
- T_Plant_Alien_Tree_Leaves_01 – 4096×4096
- Bark Tile:
- T_Plant_Alien_Tree_Bark_Tile_01 – 2048×4096
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)
BCO – BaseColor (Opacity in Alpha-channel)
BCO_Tint – desaturated BaseColor (Opacity in Alpha-channel) – use it for more precise color tints
TintMask – Black&White mask for color variations
Emissive – Black&White mask for emissive
RTAO – Roughness (R-channel) – Translucency (G-channel) – Ambient Occlusion (B-channel)
N – Normal map
功能:
- 157 个网格(11 种)
- 10 个纹理图集 (4096*4096)
- 树叶主材质
独特网格数量: 157
碰撞: 是(仅适用于树干)
多边形数: 最少 82 – 最多 9156 个三角形
LOD: 是(生成)
主材质数量:2
材质实例: 80
纹理数量: 63
纹理分辨率:
- 植物图集:
- T_Plant_Alien_Aloe_01 – 4096×4096
- T_Plant_Alien_BigFlower_01 – 4096×4096
- T_Plant_Alien_Bush_01 – 4096×4096
- T_Plant_Alien_Fern_01 – 4096×4096
- T_Plant_Alien_Fern_02 – 4096×4096
- T_Plant_Alien_LongLeaf_01 – 4096×4096
- T_Plant_Alien_RoundLeaf_01 – 4096×4096
- T_Plant_Alien_Vine_01 – 4096×4096
- T_Plant_Alien_Tree_Leaves_01 – 4096×4096
- 树皮平铺:
- T_Plant_Alien_Tree_Bark_Tile_01 – 2048×4096
UV:
- 通道 1:重叠;
- 通道 2:非重叠(用于烘焙光照贴图)
BCO – BaseColor(Alpha 通道中的不透明度)
BCO_Tint – 去饱和 BaseColor(Alpha 通道中的不透明度)- 使用它来实现更精确的色调
TintMask – 颜色的黑白蒙版变化
发射 – 用于发射的黑白遮罩
RTAO – 粗糙度(R 通道) – 半透明度(G 通道) – 环境光遮挡(B 通道)
N – 法线贴图
You will get:
- 157 meshes (11 species) fbx
- 10 texture atlases (4096*4096) tga
- Unreal Engine scene 4.26+
- Maya scene
Alien Plants Species:
- Aloe (12 variations)
- Bush (16 variations)
- Fern_01 (18 variations)
- Fern_02 (18 variations)
- Fern_03 (17 variations)
- Flower_Big (10 variations)
- LongLeaf (14 variations)
- RoundLeaf (14 variations)
- Tree (8 variations)
- Vine_01 (19 variations)
- Vine_02 (11 variations)
- Wind is made by vertex painting in the Foliage shader. Change Wind settings in Material Instance.
- Use BaseColor MaskTint, Gradient, Desaturation, and Emissive for different mesh colors.
- All plants have SSS masks.
- All plants have lightmaps.
您将获得:
- 157个网格(11种)fbx
- 10个纹理图集(4096*4096)tga
- 虚幻引擎场景4.26+
- Maya场景
外来植物种类:
- 芦荟(12 种变异)
- 灌木(16 种变异)
- Fern_01 (18变化)
- Fern_02(18 种变化)
- Fern_03(17 种变化)
- Flower_Big(10 种变化)
- LongLeaf(14变化)
- RoundLeaf(14 种变化)
- Tree(8 种变化)
- Vine_01(19 种变化)
- Vine_02(11 种变化)变体)
- 风是通过树叶着色器中的顶点绘制制作的。更改材质实例中的风设置。
- 对不同的网格颜色使用 BaseColor MaskTint、Gradient、Desaturation 和 Emissive。
- 所有植物都有 SSS 蒙版。
- 所有植物都有光照贴图。

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