




Features: (Please include a full, comprehensive list of the features of the product)
- Material Instance to change color
- Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
- The jaw can be opened with the additional jaw bone
- The model is completely modular, all meshes are separated and you can mix everything to get new outfits
- Cloth Simulation
- Sword and Shield are included as Static Meshes
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 29625
Number of Materials and Material Instances: 18
Number of Textures: 35
Texture Resolutions: (Please list all various texture resolutions) 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: You have to use double-sided option for clothes
功能:(请提供完整、全面的产品功能列表)
- 用于更改颜色的材质实例
- 配备 Epic Skeleton(无需重新定位,使用 UE4 人体模型骨架进行绑定)
- 可以使用额外的颌骨打开下巴
- 该模型完全模块化,所有网格体都是独立的,您可以混合所有内容以获得新的服装
- 布料模拟
- 剑和盾作为静态网格体包含
绑定:(是)
绑定到史诗骨架:(是)
如果绑定到史诗骨架,则包括 IK 骨骼:(是)
动画:(是)
动画数量:重定向
字符数:1
字符顶点数:29625
材质和材质实例数:18
纹理数:35
纹理分辨率:(请列出所有各种纹理分辨率)4096×4096
支持的开发平台:
Windows: (是)
Mac:(是)
文档:否
重要/附加说明:您必须对衣服使用双面选项
Full Armored Skeleton: faces 28567, tris 55051, verts 29625
Sword: faces 1020, tris 1020, verts 531
Shield: faces 1246, tris 2300, verts 1246
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton. You don't need retarget.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, AO, opacity
5 Texture sets – Skull, Skeleton, Armor, Shield, Sword
Skull and Skeleton has 6 Color Variations – Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
全装甲骷髅:面孔28567,tris 55051,顶点29625
剑:面1020,tris 1020,顶点531
盾:面1246,tris 2300,顶点1246
骷髅无衣服:面 15898,三角 30469,顶点 15393
装备史诗骷髅。 你不需要重新定位。
下巴也被操纵,这样你就可以张开他的嘴。
PBR纹理金属/粗糙度
4K纹理 – 正常、金属、粗糙度、反照率、AO、不透明度
5个纹理集 – 骷髅、骷髅、盔甲、盾牌、剑
骷髅和骷髅有6个颜色变化 – 沙色、沙血色、沙苔藓、黑色、黑血色、黑苔藓
一切都可以很容易地混合,这样你就可以获得自己独特的颜色组合!
配备了 Epic 骨架,无重定向,100% 与 UE4 人体模型骨架兼容。具有颜色变化的材质实例。所有部分都有独立的骨架网格物体,您可以轻松添加或删除盔甲或骨骼的任何部分。

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