Features:

  • Supports both C++ and Blueprint.

  • Supports corridor movement.

  • Fully compatible with UE navigation system.

  • Supports fast async shape queries such as Ray and Cylinder.

  • Ready to use RTS screen unit-selection from both BP and C++.

  • Supports agent formation and sorting.

  • Supports agent rotations and turn rate.

  • Can compute landscape height and surface normal for thousands of agents per frame.

  • Supports movement interpolation to smooth low tick rate physical steps to real tick rate.

  • Can handle thousands of agents thanks to its parallel multi-threaded ECS design.

  • Fully integrated debug draw.

  • Clean and readable source code with a lot of comments.

Network Replicated: No

Supported Development Platforms: Win64 (not tested but it should be fine with all other platforms)

Supported Target Build Platforms: Win64 (not tested but it should be fine with all other platforms)

Important Notes: this plugin is heavily under development.

特征:

  • 同时支持C++和蓝图。

  • 支持走廊运动。

  • 与UE导航系统完全兼容。

  • 支持快速异步形状查询,如Ray和Cylinder。

  • 准备使用RTS屏幕单位-选择从BP和C++.

  • 支持代理形成和分拣。

  • 支持代理旋转和转弯率.

  • 可以计算每帧数千个代理的地形高度和表面法线.

  • 支持移动插值,以平滑低滴答率物理步骤到实际滴答率.

  • 由于其并行多线程ECS设计,可以处理数千个代理。

  • 完全集成的调试绘图.

  • 干净可读的源代码,有很多注释。

网络复制:没有

支持的开发平台:Win64(没有测试,但它应该是罚款与所有其他平台)

支持的目标构建平台:Win64(未测试,但它应该适用于所有其他平台)

重要提示:这个插件正在大量开发中.










Watch Main Trailer

Watch Other Videos: Video 1, Video 2, Video 3

Download Win64-Demo

Download Example-Project-UE5.4 (Needs Plugin)

Join our Discord for QA and Support.

Quick Start Document

Dev Roadmap

Ant is a comprehensive solution tailored for managing crowd\swarm movements in gaming environments. With a range of advanced features, including support for corridor movement, compatibility with UE navigation systems, and fast asynchronous shape queries like Ray and Cylinder, this plugin offers developers a versatile toolset for creating dynamic and realistic crowd behaviors.UPDATE v2.3:

Watch 2.3 New Features.

NEW: Multi-threaded RVO solver.

NEW: Smooth movement with Acceleration/Deceleration mechanic.

NEW: Overall improvement and bug fixes.

UPDATE v2.2:

Watch 2.2 New Features.

NEW: Multi-threaded 3D height projection.

NEW: Multi-threaded path finding.

NEW: Actor-less navigation modifiers.

观看主拖车

观看其他影片: 视频1, 视频2, 视频3

下载 Win64-演示

下载 示例-项目-UE5.4 (需要插件)

加入我们的 不和谐 供QA和支持。

快速启动文档

发展路线图

Ant是一个全面的解决方案,专为管理游戏环境中的人群移动而设计。 凭借一系列高级功能,包括对走廊移动的支持,与UE导航系统的兼容性以及Ray和Cylinder等快速异步形状查询,该插件为开发人员提供了一个用于创建动态和更新v2.3:

观看2.3新功能。

新的: 多线程RVO求解器。

新的: 平稳运动与加速/减速机械。

新的: 整体改进和错误修复。

更新v2.2:

观看2.2新功能。

新的: 多螺纹3d高度投影。

新的: 多线程路径查找。

新的: 无Actor导航修饰符。

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