Physically-Based Rendering: Yes
Texture Size: 5 textures at 4096 for trims sheet, 5 textures at 4096 for floaters, 2 textures at 2048 for signs and display, 11 textures textures at 1024 for materials, 3 tile textures at 512 for different wear effects, 1 texture at 256 for logo material mask
Collision: Yes, custom
Vertex Count: 24 to 4,432
LODs: No
Number of Meshes: 53
Number of Materials and Material Instances: 12 master materials, 18 material instances
Number of Textures: 27
Engine Compatibility: 4.17 – 4.22
Intended Platform: High-end desktop
Platforms Tested: Desktop
Documentation Included: No
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Support: https://discordapp.com/invite/KuzEpas
基于物理的渲染:是
纹理大小:5个纹理在4096的装饰板,5个纹理在4096的漂浮物,2个纹理在2048的标志和显示,11个纹理纹理在1024的材料,3个瓷砖纹理在512的不同磨损效果,1个纹理在256的标志材料面具
碰撞:是的,定制
顶点数:24至4,432
Lod:不
目数:53
材质和材质实例数:12个主材质,18个材质实例
纹理数量:27
发动机兼容性:4.17-4.22
目标平台:高端桌面
测试平台:桌面
文件包括:否
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支援服务: https://discordapp.com/invite/KuzEpas
A set of sci-fi modular elements which allows to create high-quality interiors with customizable materials and proper element scales.
It is friendly to a top-down perspective games. Demo level from the preview included.
Preview: https://youtu.be/ztu8kN88UP8
Feedback / support: https://www.facebook.com/tyapkin.art
Also you can read the article about this pack here!
https://80.lv/articles/creating-sci-fi-modular-environment-in-ue4/
Package features
· High-quality static meshes with face weighted normals.
· Floaters and Trims textures for fast creating new assets.
· Highly customizable base materials.
· Proper element scales, easy to combine elements together with grid snap.
一套科幻模块化元素,允许创建高品质的内部与可定制的材料和适当的元素规模。
这是友好的自上而下的视角游戏。 演示级别从预览包括.
预览: https://youtu.be/ztu8kN88UP8
反馈/支持: https://www.facebook.com/tyapkin.art
你也可以在这里阅读关于这个包的文章!
https://80.lv/articles/creating-sci-fi-modular-environment-in-ue4/
包装功能
*具有面部加权法线的高质量静态网格。
*用于快速创建新资产的漂浮物和修剪纹理。
*高度可定制的基础材料。
*适当的元素比例,易于将元素与网格单元组合在一起。
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