Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on the complexity of the asset
Vertex Count: Displayed in Documentation
LODs: None for All Nanite Meshes – SmallProp for Low poly meshes
Number of Meshes: 27
Number of Materials and Material Instances: 19
Number of Textures: 57
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
缩放到史诗骨架:是的
碰撞:是的,根据资产的复杂性自动生成和每个poly混合
顶点计数:在文档中显示
Lod:None适用于所有纳米网-SmallProp适用于低聚网
网格数: 27
材质和材质实例数: 19
纹理数量: 57
支持的开发平台:窗户
支持的目标构建平台:Window/Mac/PS4/Xbox





Documentation: https://www.notion.so/dekogon/Seaside-Docks-56c432ac6a6f49c58bf3da1326d6056b
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts. Low poly versions of each mesh are provided for those that do not wish to use Nanite!
Features:
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27 Meshes ( x2 one set of low poly and one set of nanite of the same meshes)
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High quality and fidelity texture sets – 4k textures
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Master material setup that controls the majority of all props and models
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Additional controls for roughness, albedo, normals and more
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Channel packed Roughness | Metalness | Ambient Occlusion
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Realistic Post Process
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Free of all legal issues as all branding and labels are customs made by our studio
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Fully detailed models from all sides
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Includes test dynamic lighting scene
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Paintable Barnacles
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This product supports Lumen for Unreal Engine 5.0+ (Lumen Info)
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Projects use Nanite based geometry meshes and models
Special thanks as this project was supported by Epic Games MegaGrants!
Art created by Dekogon Studios Artists
文件: https://www.notion.so/dekogon/Seaside-Docks-56c432ac6a6f49c58bf3da1326d6056b
这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
注意:这些资产都是使用nanite构建的,用于高质量的保真度polycounts。 每个网格的低聚版本提供给那些不希望使用纳米!
特征:
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27目(x2一组低聚和一组相同目的纳米石)
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高品质和保真度纹理集-4k纹理
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掌握控制大多数道具和模型的材料设置
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粗糙度、反照率、法线等其他控件
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通道填充粗糙度/金属度|环境光遮蔽
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现实的后期处理
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免费的所有法律问题,因为所有的品牌和标签是海关由我们的工作室制作
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来自四面八方的详细模型
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包括测试动态照明场景
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可涂漆的藤壶
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本产品支持Lumen for Unreal Engine5.0+(流明信息)
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项目使用基于纳米的几何网格和模型
特别感谢这个项目得到了史诗游戏巨无霸的支持!
Dekogon工作室艺术家创作的艺术

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